Click or drag to resize
SoTessellationEvaluationShader.IsSupported Method (SoShaderObject.SourceTypes, SoState)

Returns true if tessellation evaluation shaders in the specified language are supported by your graphics board.

Namespace: OIV.Inventor.Nodes
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 2023.1.3.0 (2023.1.3)
Syntax
public static bool IsSupported(
	SoShaderObject. SourceTypes sourceType,
	SoState state
)

Parameters

sourceType
Type: OIV.Inventor.Nodes.SoShaderObject.SourceTypes
state
Type: OIV.Inventor.Misc.SoState

Return Value

Type: Boolean
Remarks

When using a debug build of Open Inventor, some "no context available" warning messages may be generated. You can ignore them or see OIV.Inventor.Devices.SoGLExtension for an example of using OIV.Inventor.Devices.SoGLContext to avoid them.

See Also