SceneInteractorAdjustClippingPlanes Method |
Adjust near and far clipping planes to minimize clipping of objects in the
scene. This adjustment, based on the bounding box of the scene, ensures
that shapes will not be clipped and also that depth buffer precision is
maximized. This method should be called before each render traversal.
Namespace: OIV.Inventor.ViewerComponents.NodesAssembly: OIV.Inventor.ViewerComponents (in OIV.Inventor.ViewerComponents.dll) Version: 2023.1.3.0.Release.5fd1c1ad27c99c06f73891d4218ee7122fbde35a
Syntax public void AdjustClippingPlanes(
SbViewportRegion vpRegion
)
Public Sub AdjustClippingPlanes (
vpRegion As SbViewportRegion
)
public:
void AdjustClippingPlanes(
SbViewportRegion vpRegion
)
member AdjustClippingPlanes :
vpRegion : SbViewportRegion -> unit
Parameters
- vpRegion
- Type: OIV.InventorSbViewportRegion
The viewport region
See Also