SoIndexedPointSet Class |
Indexed point set shape node.
Namespace: OIV.Inventor.Nodes
The SoIndexedPointSet type exposes the following members.
Name | Description | |
---|---|---|
SoIndexedPointSet | Creates an indexed point set node with default settings. |
Name | Description | |
---|---|---|
AffectsState | Overrides default method on OIV.Inventor.Nodes.SoNode. | |
BeginShape(SoAction, SoShapeTriangleShapes) | Calls BeginShape(action, shapeType, (OIV.Inventor.Details.SoFaceDetail ^)nullptr). (Inherited from SoShape.) | |
BeginShape(SoAction, SoShapeTriangleShapes, SoFaceDetail) | These methods can be used by subclasses to generate triangles more easily when those triangles are part of a larger structure, such as a triangle strip, triangle fan, or triangulated polygon, according to the TriangleShape enumerated type. | |
Callback | Implements primitive generation for all shapes. | |
ComputeBBox(SoAction, SbBox3f, SbVec3f) | This handles AABB bounding box computation for all shapes derived from this class. | |
ComputeBBox(SoAction, SbXfBox3d, SbVec3d) | This handles OOBB bounding box computation for all shapes derived from this class. | |
Copy | Calls Copy(false). (Inherited from SoNode.) | |
Copy(Boolean) | Creates and returns an exact copy of the node. | |
CopyFieldValues(SoFieldContainer) | Calls CopyFieldValues(fc, false). (Inherited from SoFieldContainer.) | |
CopyFieldValues(SoFieldContainer, Boolean) | Copies the contents of fc's fields into this object's fields. | |
Dispose |
Releases all resources used by SoDisposable.
(Inherited from SoDisposable.) | |
Distribute | (Inherited from SoNode.) | |
DoAction | (Inherited from SoNode.) | |
EnableNotify | Notification at this Field Container is enabled (if flag == true) or disabled (if flag == false). | |
EndShape | end shape previously started with OIV.Inventor.Nodes.SoShape.BeginShape(OIV.Inventor.Actions.SoAction, OIV.Inventor.Nodes.SoShape.TriangleShapes, OIV.Inventor.Details.SoFaceDetail). | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
FieldsAreEqual | Returns true if this object's fields are exactly equal to fc's fields. | |
Get | Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. | |
GetAllFields | Returns a list of fields, including the eventIn's and eventOut's. | |
GetAlternateRep | This method is called by actions to allow the node to provide an "alternate representation" when appropriate (typically depending on the action type). | |
GetBoundingBox | Implements getBoundingBox actions to tell open caches that they contain lines. | |
GetEventIn | Returns a the eventIn with the given name. | |
GetEventOut | Returns the eventOut with the given name. | |
GetField | Returns a the field of this object whose name is fieldName. | |
GetFieldName | Returns the name of the given field in the fieldName argument. | |
GetFields | Appends references to all of this object's fields to resultList, and returns the number of fields appended. | |
GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
GetMatrix | (Inherited from SoNode.) | |
GetName | Returns the name of an instance. | |
GetNormalCache | Returns the current normal cache, or NULL if there is none. | |
GetPrimitiveCount | Implements OIV.Inventor.Actions.SoGetPrimitiveCountAction action. | |
GetRenderEngineMode | Returns the supported Render engine mode. | |
GetRenderUnitID | (Inherited from SoNode.) | |
GetShapeType | Gets the current shape Full Scene Antialiasing type. | |
GetStringName | (Inherited from SoBase.) | |
GetTangentCache | Returns the current tangent cache, or NULL if there is none. | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
GLRender | Implements OIV.Inventor.Actions.SoGLRenderAction actions. | |
GLRenderBelowPath | (Inherited from SoNode.) | |
GLRenderInPath | (Inherited from SoNode.) | |
GLRenderOffPath | (Inherited from SoNode.) | |
GrabEventsCleanup | (Inherited from SoNode.) | |
GrabEventsSetup | (Inherited from SoNode.) | |
HandleEvent | (Inherited from SoNode.) | |
HasDefaultValues | Returns true if all of the object's fields have their default values. | |
IsBoundingBoxIgnoring | Used by BoundingBoxAction to know if bounding box computation should be ignored or not. | |
IsNotifyEnabled | Notification is the process of telling interested objects that this object has changed. | |
IsOverride | Returns the state of the override flag. | |
IsSynchronizable | Gets the ScaleViz synchronizable state of this object. | |
Pick | (Inherited from SoNode.) | |
RayPick | This handles pointPicking mode. | |
Search | (Inherited from SoNode.) | |
Set | Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
SetName | (Inherited from SoBase.) | |
SetOverride | Turns the override flag on or off. | |
SetShapeType | set the antialiasing type for this shape. | |
SetSynchronizable | Sets this to be a ScaleViz synchronizable object. | |
SetToDefaults | Sets all fields in this object to their default values. | |
ShapeVertex | add a primitive vertex to the shape prevously started with OIV.Inventor.Nodes.SoShape.BeginShape(OIV.Inventor.Actions.SoAction, OIV.Inventor.Nodes.SoShape.TriangleShapes, OIV.Inventor.Details.SoFaceDetail). | |
ToString |
Converts this SoBase structure to a human readable string.
(Inherited from SoBase.) | |
Touch | Marks an instance as modified, simulating a change to it. | |
Write | (Inherited from SoVertexShape.) |
Name | Description | |
---|---|---|
boundingBoxIgnoring | Whether to ignore this node during bounding box traversal. | |
coordIndex | The indices of the coordinates that the shape uses as its vertices. | |
IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) | |
materialIndex | The indices of the materials that are used for the shape. | |
normalIndex | The indices of the normals that are used for the shape. | |
tangentIndex | The indices of the tangents that are used for the shape. | |
textureCoordIndex | The indices of the texture coordinates that are used for the shape. | |
UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) | |
vertexProperty | vertex property node. |
This node represents a set of points located at the coordinates specified by the vertexProperty field (from OIV.Inventor.Nodes.SoVertexShape) or the current inherited coordinates. For optimal performance, the vertexProperty field is recommended.
Each point consists of one vertex, which is denoted by an integer index (from the coordIndex field) into the current coordinates. The number of values in the coordIndex field defines the number of points. Depending on the current material and normal binding values, the materials and normals for the vertices may be accessed in order or indexed. If they are indexed, the materialIndex and normalIndex fields are used.
The coordinates of the point set are transformed by the current cumulative transformation.
Lighting is not applied to points (i.e., they are rendered with light model BASE_COLOR) unless the application explicitly sets normal vectors using OIV.Inventor.Nodes.SoVertexProperty or OIV.Inventor.Nodes.SoNormal. Note that this is specific to direct rendering of point sets. If you render polygonal geometry, e.g. OIV.Inventor.Nodes.SoFaceSet, in POINTS mode (OIV.Inventor.Nodes.SoDrawStyle), normal vectors are computed by Open Inventor and lighting is enabled.
NOTE: If you want to apply lighting in a shader, you still need to explicitly set normal vectors, otherwise lighting will be disabled for the point set.
Point size is controlled by the OIV.Inventor.Nodes.SoDrawStyle field pointSize.
Automatic simplification (by skipping points) is controlled by the OIV.Inventor.Nodes.SoComplexity field value. Only values < 0.5 have any effect.
Treatment of the current material and normal binding is as follows: PER_PART, PER_FACE, and PER_VERTEX bindings bind one material or normal to each point. The default material binding is OVERALL. The default normal binding is PER_VERTEX.
Shape Antialiasing type is OIV.Inventor.Nodes.SoShape.ShapeTypes.POINTS.
Limitations:
The OpenGL VBO (vertex buffer object) rendering model only allows one set of indices for a primitive. Therefore it is not possible to use VBO rendering (and performance may be lower) if indices are set in the materialIndex, normalIndex or textureCoordIndex fields.
IndexedPointSet {
vertexProperty | NULL |
coordIndex | -1 |
materialIndex | -1 |
normalIndex | -1 |
textureCoordIndex | -1 |
OIV.Inventor.Actions.SoGLRenderAction Draws points based on the current coordinates, normals, materials, drawing style, and so on.
OIV.Inventor.Actions.SoRayPickAction Picks points based on the current coordinates and transformation. Details about the intersection are returned in an OIV.Inventor.Details.SoPointDetail.
OIV.Inventor.Actions.SoGetBoundingBoxAction Computes the bounding box that encloses all vertices of the point set with the current transformation applied to them. Sets the center to the average of the coordinates of all points.
OIV.Inventor.Actions.SoCallbackAction If any point callbacks are registered with the action, they will be invoked for each successive point in the set.