SoShaderProgramElement Class |
Stores the current shader program.
Namespace: OIV.Inventor.Elements
The SoShaderProgramElement type exposes the following members.
Name | Description | |
---|---|---|
![]() | Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() ![]() | Get | Gets the current shader program in the state. |
![]() ![]() | GetClassStackIndex | Obsolete. Returns the stack id for this element. |
![]() | GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Pop | Overrides OIV.Inventor.Elements.SoShaderProgramElement.Pop(OIV.Inventor.Misc.SoState, OIV.Inventor.Elements.SoElement) method so side effects can occur in GL. |
![]() | Push | Overrides OIV.Inventor.Elements.SoShaderProgramElement.Push(OIV.Inventor.Misc.SoState) method so side effects can occur in GL. |
![]() ![]() | Set | Sets the current shader program in the state. |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
This element stores the current shader program.