SoSplitGeometryAction Constructor (Int32, Int32, Int32) |
Constructor for splitting geometry along 3 dimensions.
Namespace: OIV.Inventor.ActionsAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 2023.1.3.0 (2023.1.3)
Syntax public SoSplitGeometryAction(
int divAlongX,
int divAlongY,
int divAlongZ
)
Public Sub New (
divAlongX As Integer,
divAlongY As Integer,
divAlongZ As Integer
)
public:
SoSplitGeometryAction(
int divAlongX,
int divAlongY,
int divAlongZ
)
new :
divAlongX : int *
divAlongY : int *
divAlongZ : int -> SoSplitGeometryAction
Parameters
- divAlongX
- Type: SystemInt32
- divAlongY
- Type: SystemInt32
- divAlongZ
- Type: SystemInt32
Remarks By default, these values specify the number of divisions to be used along the object's x, y, and z bounding box dimensions respectively. The doSmartSplitting method() can be used to change which axes of the object's 3D bounding box these division values are applied to. NOTE: Do not use this constructor to split a scene containing flat objects.
See Also