| SoTextureEnabledElement Methods | 
The SoTextureEnabledElement type exposes the following members.
 Methods
Methods| Name | Description | |
|---|---|---|
|   | DisableForShapeCache | Specify that a texture unit is not used by any shape, so we don't have to invalidate cache when this texture is enable/disable/modified. | 
|  | Equals | Determines whether the specified Object is equal to the current Object.(Inherited from Object.) | 
|   | Get(SoState) | Calls Get(state, System.Int32(0)). | 
|   | Get(SoState, Int32) | Used by shapes to figure out if they need to send texture coordinates. | 
|   | GetClassStackIndex | Obsolete. Returns the stack id for this element. | 
|   | GetDefault | By default there is no texture. | 
|  | GetHashCode | 
Overrides GetHashCode().
(Inherited from SoNetBase.) | 
|  | GetType | Gets the Type of the current instance.(Inherited from Object.) | 
|   | IsDisabledForShapeCache | Return if that texture unit is not used by any shape, so we don't have to invalidate cache when this texture is enable/disable/modified. | 
|  | Pop | Overrides OIV.Inventor.Elements.SoTextureEnabledElement.Pop(OIV.Inventor.Misc.SoState, OIV.Inventor.Elements.SoElement) method so side effects can occur in GL. | 
|  | Push | Overrides OIV.Inventor.Elements.SoTextureEnabledElement.Push(OIV.Inventor.Misc.SoState) so we can remember previous element's value and avoid making GL calls if this element has the same value. | 
|   | Set(SoState, Boolean) | Calls Set(state, value, (OIV.Inventor.Nodes.SoNode ^)nullptr). | 
|   | Set(SoState, Boolean, SoNode) | Used by GLTextureImageElement, set to true when a non-null image is set, set to false when there is no texture image (the default). | 
|  | ToString | Returns a string that represents the current object.(Inherited from Object.) | 
 See Also
See Also