| SoCpuBufferFromVolumeReaderMap Method (SoGLBufferObject, SoBufferObjectAccessModes, UInt64, UInt64) | 
Map the current buffer object into the specified GL buffer object. 
 
Namespace: OIV.LDM.TilesAssembly: OIV.LDM (in OIV.LDM.dll) Version: 2023.1.3.0 (2023.1.3)
Syntaxpublic virtual void Map(
	SoGLBufferObject targetBufferObject,
	SoBufferObjectAccessModes accessMode,
	ulong startPosition,
	ulong mappingSize
)
Public Overridable Sub Map ( 
	targetBufferObject As SoGLBufferObject,
	accessMode As SoBufferObjectAccessModes,
	startPosition As ULong,
	mappingSize As ULong
)
public:
virtual void Map(
	SoGLBufferObject^ targetBufferObject, 
	SoBufferObjectAccessModes accessMode, 
	unsigned long long startPosition, 
	unsigned long long mappingSize
)
abstract Map : 
        targetBufferObject : SoGLBufferObject * 
        accessMode : SoBufferObjectAccessModes * 
        startPosition : uint64 * 
        mappingSize : uint64 -> unit 
override Map : 
        targetBufferObject : SoGLBufferObject * 
        accessMode : SoBufferObjectAccessModes * 
        startPosition : uint64 * 
        mappingSize : uint64 -> unit Parameters
- targetBufferObject
 - Type: OIV.Inventor.DevicesSoGLBufferObject
 - accessMode
 - Type: OIV.Inventor.DevicesSoBufferObjectAccessModes
 - startPosition
 - Type: SystemUInt64
 - mappingSize
 - Type: SystemUInt64
 
RemarksSee the general map method for more information. 
See Also