Click or drag to resize
SoDataSetIsDataInMemory Method

Indicates whether the data attached to a tile is in main memory.

Namespace: OIV.LDM.Nodes
Assembly: OIV.LDM (in OIV.LDM.dll) Version: 2023.1.3.0 (2023.1.3)
Syntax
public bool IsDataInMemory(
	SoLDMTileID tileID
)

Parameters

tileID
Type: OIV.LDMSoLDMTileID

Return Value

Type: Boolean
Remarks

Called when the node front manager evaluates the texture front.

This allows to manage data that implements SoBufferAsyncInterface. If the specified tile does not implement SoBufferAsyncInterface then this method always returns true. So effectively it always returns true for non-LDM volumes.

See Also