SoUniformGridClippingIsSupported Method (SoState) |
Returns true if uniform grid clipping is supported by the graphics board.
Namespace: OIV.VolumeViz.Nodes
The GPU must support GLSL. Check the maximum number of clipping surfaces using getMaxNumberofUniformGrids.
When using a debug build of Open Inventor, some "no context available" warning messages may be generated. You can ignore them or see OIV.Inventor.Devices.SoGLExtension for an example of using OIV.Inventor.Devices.SoGLContext to avoid them.