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SoDataSet Properties

The SoDataSet type exposes the following members.

Properties
  NameDescription
Public propertyallocateResourceOnRender

Indicates if resource allocation is done only on first render traversal or as soon as the node is created.

Public propertydataSetId

When using multiple OIV.LDM.Nodes.SoDataSet nodes, the OIV.LDM.Nodes.SoDataSet.dataSetId field uniquely identifies each data set used in the compositing.

Public propertydataTransform

If set to an appropriate OIV.LDM.Nodes.SoLDMDataTransform object, the object's transformFunction method is called after each tile is loaded, but before it is stored in main memory.

Public propertyextent

The real size (extent) of the volume in modeling coordinates.

Public propertyfileName

Indicates the file location containing the data set.

Public propertyIsDisposable
ISafeDisposable interface implementation.
(Inherited from SoDisposable.)
Public propertyLDMDataTransformCallback Obsolete.

If set, the user-defined function is called after each tile is loaded, but before it is stored in main memory.

Public propertyldmResourceParameters

Contains an OIV.LDM.Nodes.SoLDMResourceParameters object which allows you to set LDM resource parameters.

Public propertyReader

Returns the current data set reader object.

Public propertytexturePrecision

For scalar (non-RGBA) data, specifies the size of voxel values on the GPU in bits.

Public propertyundefinedValue

Data with this value won't be rendered.

Public propertyuseCompressedTexture

Controls use of OpenGL lossy texture compression for RGBA data (if available).

Public propertyUserData
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.)
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