SoShaderObjectisActive Property |
Specifies if the shader object is active or not.
Namespace: OIV.Inventor.NodesAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 2023.1.3.0 (2023.1.3)
Syntax public SoSFBool isActive { get; }
Public ReadOnly Property isActive As SoSFBool
Get
public:
property SoSFBool^ isActive {
SoSFBool^ get ();
}
member isActive : SoSFBool with get
Property Value
Type:
SoSFBoolRemarks See Also