SoOffscreenVolumeRenderGLRender Method |
reimplement GLRender behavior to launch computation when trigger touch
Namespace: OIV.VolumeViz.NodesAssembly: OIV.VolumeViz (in OIV.VolumeViz.dll) Version: 2023.1.3.0 (2023.1.3)
Syntax [EditorBrowsableAttribute(EditorBrowsableState.Advanced)]
public override void GLRender(
SoGLRenderAction action
)
<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>
Public Overrides Sub GLRender (
action As SoGLRenderAction
)
public:
[EditorBrowsableAttribute(EditorBrowsableState::Advanced)]
virtual void GLRender(
SoGLRenderAction^ action
) override
[<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>]
abstract GLRender :
action : SoGLRenderAction -> unit
[<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>]
override GLRender :
action : SoGLRenderAction -> unit
Parameters
- action
- Type: OIV.Inventor.ActionsSoGLRenderAction
Remarks See Also