PoSceneView Class |
Class to define a view which contains a scene.
Namespace: OIV.Inventor.Gui.View
The PoSceneView type exposes the following members.
Name | Description | |
---|---|---|
PoSceneView | Default constructor. |
Name | Description | |
---|---|---|
AffectsState | Returns true if a node has an effect on the state during traversal. | |
Callback | (Inherited from SoBaseKit.) | |
Copy | Calls Copy(false). (Inherited from SoNode.) | |
Copy(Boolean) | Creates and returns an exact copy of the node. | |
CopyFieldValues(SoFieldContainer) | Calls CopyFieldValues(fc, false). (Inherited from SoFieldContainer.) | |
CopyFieldValues(SoFieldContainer, Boolean) | Copies the contents of fc's fields into this object's fields. | |
CreatePathToPart(String, Boolean) | Calls CreatePathToPart(partName, makeIfNeeded, (OIV.Inventor.SoPath ^)nullptr). (Inherited from SoBaseKit.) | |
CreatePathToPart(String, Boolean, SoPath) | Returns a path that begins at this nodekit and ends at partName. | |
Dispose |
Releases all resources used by SoDisposable.
(Inherited from SoDisposable.) | |
Distribute | (Inherited from SoNode.) | |
DoAction | (Inherited from SoBaseKit.) | |
EnableNotify | Notification at this Field Container is enabled (if flag == true) or disabled (if flag == false). | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
FieldsAreEqual | Returns true if this object's fields are exactly equal to fc's fields. | |
Get | Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. | |
GetAllFields | Returns a list of fields, including the eventIn's and eventOut's. | |
GetAlternateRep | This method is called by actions to allow the node to provide an "alternate representation" when appropriate (typically depending on the action type). | |
GetBoundingBox | (Inherited from SoBaseKit.) | |
GetClassNodekitCatalog | Returns the OIV.Inventor.Nodekits.SoNodekitCatalog for this class. | |
GetEventIn | Returns a the eventIn with the given name. | |
GetEventOut | Returns the eventOut with the given name. | |
GetField | Returns a the field of this object whose name is fieldName. | |
GetFieldName | Returns the name of the given field in the fieldName argument. | |
GetFields | Appends references to all of this object's fields to resultList, and returns the number of fields appended. | |
GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
GetMatrix | (Inherited from SoBaseKit.) | |
GetName | Returns the name of an instance. | |
GetNodekitCatalog | Returns the OIV.Inventor.Nodekits.SoNodekitCatalog for this instance of OIV.Inventor.Nodekits.SoBaseKit. | |
GetPart | Searches the nodekit catalog (and those of all nested nodekits) for the part named partName. | |
GetPartString | Given a node or a path to a node, checks if the part exists in the nodekit, in a nested nodekit, or an element of a list part. | |
GetPrimitiveCount | (Inherited from SoBaseKit.) | |
GetRenderEngineMode | Returns the supported Render engine mode. | |
GetRenderUnitID | (Inherited from SoNode.) | |
GetStringName | (Inherited from SoBase.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
GetViewportIsEnabled | (Inherited from SoBaseKit.) | |
GetViewportOrigin | (Inherited from SoBaseKit.) | |
GetViewportSize | (Inherited from SoBaseKit.) | |
GLRender | (Inherited from SoBaseKit.) | |
GLRenderBelowPath | (Inherited from SoNode.) | |
GLRenderInPath | (Inherited from SoNode.) | |
GLRenderOffPath | (Inherited from SoNode.) | |
GrabEventsCleanup | (Inherited from SoNode.) | |
GrabEventsSetup | (Inherited from SoNode.) | |
HandleEvent | (Inherited from SoBaseKit.) | |
HasDefaultValues | Returns true if all of the object's fields have their default values. | |
IsBoundingBoxIgnoring | Returns true if bounding box computation should be ignored during OIV.Inventor.Actions.SoGetBoundingBoxAction traversal. | |
IsNotifyEnabled | Notification is the process of telling interested objects that this object has changed. | |
IsOverride | Returns the state of the override flag. | |
IsPointWithinViewport | Indicates if a point defined in the normalized space [0-1]x[0-1] is in the viewport of the view. | |
IsSensitiveOnEvents | Returns true if the view is sensitive to events. | |
IsSynchronizable | Gets the ScaleViz synchronizable state of this object. | |
Pick | (Inherited from SoNode.) | |
RayPick | (Inherited from SoBaseKit.) | |
Search | (Inherited from SoBaseKit.) | |
SensitiveOnEvents | Specifies if the view is sensitive to events. | |
Set(String) | This function allows field values of parts (nodes) to be set in several different parts simultaneously. | |
Set(String, String) | This function allows field values of parts (nodes) to be set. | |
SetCamera | Sets the camera of the view on the viewer. | |
SetName | (Inherited from SoBase.) | |
SetOverride | Turns the override flag on or off. | |
SetPart | Inserts the given node (not a copy) as the new part specified by partName. | |
SetSynchronizable | Sets this to be a ScaleViz synchronizable object. | |
SetToDefaults | Sets all fields in this object to their default values. | |
ToString |
Converts this SoBase structure to a human readable string.
(Inherited from SoBase.) | |
Touch | Marks an instance as modified, simulating a change to it. | |
Write | (Inherited from SoBaseKit.) |
Name | Description | |
---|---|---|
boundingBoxIgnoring | Whether to ignore this node during bounding box traversal. | |
isBackgroundVisible | Defines the visibility of the background of the view. | |
isBorderVisible | Defines the visibility of the borders of the view. | |
IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) | |
UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) | |
viewportOrigin | Lower-left corner coordinates of the viewport of the view. | |
viewportSize | Size of the viewport of the view. |
This class allows the user to define a view which contains a scene.
Views allow the application to specify multiple cameras, each with its own separate viewport (region of the 3D window). This is more powerful than just using multiple OIV.Inventor.Nodes.SoCamera nodes, because camera nodes do not allow specifying a viewport (the viewport is always the full window). See OIV.Inventor.Gui.View.PoBaseView for more explanation.
A scene is a set of any nodes (except OIV.Inventor.Nodes.SoCamera nodes) placed under an OIV.Inventor.Nodes.SoGroup node which must be seen in a viewport according to a camera configuration. To define a view, set the fields viewportOrigin and viewportSize according to the viewport position and size you want to have (relative to the display window sizes), configure the camera (set the part cameraKit), build the scene under an OIV.Inventor.Nodes.SoGroup node, and set this scene to the view (set the part scene). All shape nodes contained in the scene will be drawn in the viewport previously defined and according to the camera definition. You can define as many views as you want.
NOTES:
If you use a viewer, you should call the method SoBaseKit.setSearchingChildren(true) to allow the viewer to search for cameras inside nodekits (like this one).
Do not place a camera node before this nodekit.
Create a camera for each view and set it using the setPart method. See example.
When you use HardCopy, the graphics window is the paper sheet.
LIMITATIONS:
The field OIV.Inventor.Nodes.SoCamera.viewportMapping must be equal to ADJUST_CAMERA in order to have a correct vectorisation when you use HardCopy,
Do not use the OIV.Inventor.Actions.SoBoxHighlightRenderAction class on a scene graph which contains a view,
Do not push view,
Be careful when you use the method viewAll() of the class SoXtViewer, because this method works on the entire scene graph and not on a portion of a scene graph. Overload this method according to your requirements,
Some of the viewer functions/buttons do not work correctly with views. For example, saveHomePosition() and resetToHomePosition() do not work correctly because the viewer only stores one copy of the camera.
The viewer rendering options, e.g. wireframe, apply to ALL views inside the viewer. You can implement these effects per-view using an OIV.Inventor.Nodes.SoDrawStyle node and OIV.Inventor.Nodes.SoNode.SetOverride(System.Boolean) if necessary.
In case of tile rendering with OIV.Inventor.SoOffscreenRenderArea : OIV.Inventor.Nodes.SoGradientBackground in a OIV.Inventor.Gui.View.PoSceneView will not be rendered with the correct size (i.e. the OIV.Inventor.Nodes.SoGradientBackground size will not match the target size). Call SoOffscreenRenderArea.setTileSize() with the offscreen rendering total size to avoid this size problem.
SoBaseKit.SetSearchingChildren(true); SoSeparator scene1 = new SoSeparator(); scene1.AddChild( new SoCone() ); PoSceneView view1 = new PoSceneView(); view1.SensitiveOnEvents(true); view1.isBorderVisible.Value = true; view1.viewportOrigin.SetValue(0, 0); view1.viewportSize.SetValue(0.5f, 0.5f); SoPerspectiveCamera cam1 = new SoPerspectiveCamera(); view1.SetPart("cameraKit.camera", cam1); view1.SetPart("scene", scene1); cam1.ViewAll(scene1, new SbViewportRegion(100, 100)); root.AddChild(view1); SoSeparator scene2 = new SoSeparator(); scene2.AddChild( new SoCube() ); PoSceneView view2 = new PoSceneView(); view2.SensitiveOnEvents(true); view2.isBorderVisible.Value = true; view2.Set("borderApp.drawStyle", "lineWidth 1.5"); // Work-around for border view2.viewportOrigin.SetValue(0.5f, 0.5f); view2.viewportSize.SetValue(0.5f, 0.5f); SoPerspectiveCamera cam2 = new SoPerspectiveCamera(); view2.SetPart("cameraKit.camera", cam2); view2.SetPart("scene", scene2); cam2.ViewAll(scene2, new SbViewportRegion(100, 100)); root.AddChild(view2); viewer.SetSceneGraph(root);
OIV.Inventor.Gui.View.PoSceneView {
viewportOrigin | 0 0 |
viewportSize | 1 1 |
isBackgroundVisible | false |
isBorderVisible | false |
<html> <head> <title></title> </head> <body> <h1></h1> <h4> <A NAME="Heading1265">CATALOG PARTS</A></h4> <ul><b>PoSceneView</b> {</ul> <ul><ul><b>Separator</b> <tt>topSep</tt> (from PoSceneView) {<br /> </ul></ul> <ul><ul><ul><b>Separator</b> <tt>backgroundSep</tt> (from PoSceneView) {</ul></ul></ul> <ul><ul><ul><i>Contains properties and shapes to draw the background of the view.</i></ul></ul></ul> <ul><ul><ul><ul><b>AppearanceKit</b> <tt>backgroundApp </tt>(from PoSceneView)</ul></ul></ul></ul> <ul><ul><ul><ul><i>Specifies the appearance of the background.</i></ul></ul></ul></ul> <ul><ul><ul><ul><b>Group</b> <tt>background </tt>(from PoSceneView)</ul></ul></ul></ul> <ul><ul><ul><ul><i>Contains a SoFaceSet shape to draw the background.</i></ul></ul></ul></ul> <ul><ul><ul>}</ul></ul></ul> <ul><ul></ul></ul> <ul><ul><ul><b>Separator</b> <tt>sceneSep</tt> (from PoSceneView) {</ul></ul></ul> <ul><ul><ul><i>Contains the camera and the scene of the view specified by the user.</i></ul></ul></ul> <ul><ul><ul><ul><b>Camera</b> <tt>cameraKit </tt>(from PoBaseView) </ul></ul></ul></ul> <ul><ul><ul><ul><i>Contains the camera of the view specified by the user.</i></ul></ul></ul></ul> <ul><ul><ul><ul><b>Group</b> <tt>scene </tt>(from PoSceneView)</ul></ul></ul></ul> <ul><ul><ul><ul><i>Contains the scene of the view specified by the user.</i></ul></ul></ul></ul> <ul><ul><ul>}</ul></ul></ul> <ul><ul></ul></ul> <ul><ul><ul><b>Separator</b> <tt>borderSep</tt> (from PoSceneView) {</ul></ul></ul> <ul><ul><ul><i>Contains properties and shapes to draw the borders of the view.</i></ul></ul></ul> <ul><ul><ul><ul><b>AppearanceKit</b> <tt>borderApp </tt>(from PoSceneView)</ul></ul></ul></ul> <ul><ul><ul><ul><i>Specifies the appearance of the borders.</i></ul></ul></ul></ul> <ul><ul><ul><ul><b>Group</b> <tt>border </tt>(from PoSceneView)</ul></ul></ul></ul> <ul><ul><ul><ul><i>Contains a SoLineSet shape to draw the borders.</i></ul></ul></ul></ul> <ul><ul><ul>}</ul></ul></ul> <ul><ul>}</ul></ul> <ul>}<br /> <br /> </ul> </body> </html>