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SoElements.h
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/*=======================================================================
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* Copyright 1991-1996, Silicon Graphics, Inc.
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* ALL RIGHTS RESERVED
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*
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* UNPUBLISHED -- Rights reserved under the copyright laws of the United
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* States. Use of a copyright notice is precautionary only and does not
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* imply publication or disclosure.
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*
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* U.S. GOVERNMENT RESTRICTED RIGHTS LEGEND:
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* Use, duplication or disclosure by the Government is subject to restrictions
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* as set forth in FAR 52.227.19(c)(2) or subparagraph (c)(1)(ii) of the Rights
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* in Technical Data and Computer Software clause at DFARS 252.227-7013 and/or
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* in similar or successor clauses in the FAR, or the DOD or NASA FAR
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* Supplement. Contractor/manufacturer is Silicon Graphics, Inc.,
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* 2011 N. Shoreline Blvd. Mountain View, CA 94039-7311.
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*
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* THE CONTENT OF THIS WORK CONTAINS CONFIDENTIAL AND PROPRIETARY
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* INFORMATION OF SILICON GRAPHICS, INC. ANY DUPLICATION, MODIFICATION,
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* DISTRIBUTION, OR DISCLOSURE IN ANY FORM, IN WHOLE, OR IN PART, IS STRICTLY
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* PROHIBITED WITHOUT THE PRIOR EXPRESS WRITTEN PERMISSION OF SILICON
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* GRAPHICS, INC.
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**=======================================================================*/
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/*=======================================================================
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** Author : Paul S. Strauss (MMM yyyy)
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**=======================================================================*/
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/*=======================================================================
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*** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), ***
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*** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. ***
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*** ***
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*** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS ***
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*** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR ***
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*** WRITTEN AUTHORIZATION OF FEI S.A.S. ***
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*** ***
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*** RESTRICTED RIGHTS LEGEND ***
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*** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS ***
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*** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN ***
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*** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT ***
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*** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN ***
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*** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. ***
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*** ***
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*** COPYRIGHT (C) 1996-2020 BY FEI S.A.S, ***
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*** BORDEAUX, FRANCE ***
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*** ALL RIGHTS RESERVED ***
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**=======================================================================*/
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/*=======================================================================
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** Modified by : VSG (MMM YYYY)
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**=======================================================================*/
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#ifndef _SO_ELEMENTS_
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#define _SO_ELEMENTS_
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#include <
Inventor/elements/SoAnnoText3CharOrientElement.h
>
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#include <
Inventor/elements/SoAnnoText3FontSizeHintElement.h
>
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#include <
Inventor/elements/SoAnnoText3RenderPrintElement.h
>
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#include <
Inventor/elements/SoBBoxCacheElement.h
>
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#include <
Inventor/elements/SoBBoxModelMatrixElement.h
>
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#include <
Inventor/elements/SoBBoxTypeElement.h
>
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#include <
Inventor/elements/SoBlendElement.h
>
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#include <
Inventor/elements/SoCacheElement.h
>
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#include <
Inventor/elements/SoClipPlaneElement.h
>
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#include <
Inventor/elements/SoColorMapElement.h
>
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#include <
Inventor/elements/SoComplexityElement.h
>
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#include <
Inventor/elements/SoComplexityTypeElement.h
>
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#include <
Inventor/elements/SoCoordinateElement.h
>
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#include <
Inventor/elements/SoCreaseAngleElement.h
>
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#include <
Inventor/elements/SoDecimationPercentageElement.h
>
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#include <
Inventor/elements/SoDecimationTypeElement.h
>
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#include <
Inventor/elements/SoDepthBufferElement.h
>
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#include <
Inventor/elements/SoDepthOffsetElement.h
>
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#include <
Inventor/elements/SoDrawStyleElement.h
>
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#include <
Inventor/elements/SoEnvironmentElement.h
>
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#include <
Inventor/elements/SoFloatElement.h
>
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#include <
Inventor/elements/SoFocalDistanceElement.h
>
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#include <
Inventor/elements/SoFontNameElement.h
>
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#include <
Inventor/elements/SoFontRenderStyleElement.h
>
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#include <
Inventor/elements/SoFontSizeElement.h
>
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#include <
Inventor/elements/SoFullSceneAntialiasingElement.h
>
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#include <
Inventor/elements/SoInt32Element.h
>
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#include <
Inventor/elements/SoInt32ListElement.h
>
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#include <
Inventor/elements/SoInteractionElement.h
>
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#include <
Inventor/elements/SoInteractiveComplexityElement.h
>
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#include <
Inventor/elements/SoInteractiveSwitchElement.h
>
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#include <
Inventor/elements/SoLightAttenuationElement.h
>
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#include <
Inventor/elements/SoLightElement.h
>
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#include <
Inventor/elements/SoLinePatternElement.h
>
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#include <
Inventor/elements/SoLineWidthElement.h
>
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#include <
Inventor/elements/SoLocalBBoxMatrixElement.h
>
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#include <
Inventor/elements/SoLogicOperationElement.h
>
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#include <
Inventor/elements/SoMaterialElement.h
>
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#include <
Inventor/elements/SoMaterialBindingElement.h
>
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#include <
Inventor/elements/SoModelMatrixElement.h
>
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#include <
Inventor/elements/SoMultipleInstanceElement.h
>
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#include <
Inventor/elements/SoMultiSwitchElement.h
>
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#include <
Inventor/elements/SoNeighborToleranceElement.h
>
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#include <
Inventor/elements/SoNormalBindingElement.h
>
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#include <
Inventor/elements/SoNormalElement.h
>
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#include <
Inventor/elements/SoNurbsPropertyElement.h
>
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#include <
Inventor/elements/SoOverrideElement.h
>
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#include <
Inventor/elements/SoPatternElement.h
>
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#include <
Inventor/elements/SoPickRayElement.h
>
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#include <
Inventor/elements/SoPickStyleElement.h
>
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#include <
Inventor/elements/SoPickMethodElement.h
>
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#include <
Inventor/elements/SoPointSizeElement.h
>
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#include <
Inventor/elements/SoPolygonOffsetElement.h
>
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#include <
Inventor/elements/SoProfileCoordinateElement.h
>
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#include <
Inventor/elements/SoProfileElement.h
>
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#include <
Inventor/elements/SoProjectionMatrixElement.h
>
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#include <
Inventor/elements/SoShaderProgramElement.h
>
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#include <
Inventor/elements/SoShapeHintsElement.h
>
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#include <
Inventor/elements/SoShapeStyleElement.h
>
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#include <
Inventor/elements/SoSwitchElement.h
>
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#include <
Inventor/elements/SoTextAliasingFactorElement.h
>
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#include <
Inventor/elements/SoTextAlignmentHElement.h
>
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#include <
Inventor/elements/SoTextAlignmentVElement.h
>
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#include <
Inventor/elements/SoTextBackFrameLineWidthElement.h
>
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#include <
Inventor/elements/SoTextStyleElement.h
>
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#include <
Inventor/elements/SoTextStyleColorsElement.h
>
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#include <
Inventor/elements/SoTextKerningElement.h
>
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#include <
Inventor/elements/SoTextMarginElement.h
>
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#include <
Inventor/elements/SoTextOrientationElement.h
>
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#include <
Inventor/elements/SoTextOutlineEnabledElement.h
>
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#include <
Inventor/elements/SoTextureCoordinate3Element.h
>
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#include <
Inventor/elements/SoTextTextureQualityRangeElement.h
>
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#include <
Inventor/elements/SoTextureCoordinateBindingElement.h
>
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#include <
Inventor/elements/SoTextureCoordinateElement.h
>
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#include <
Inventor/elements/SoTextureImage3Element.h
>
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#include <
Inventor/elements/SoTextureImageElement.h
>
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#include <
Inventor/elements/SoTextureMatrixElement.h
>
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#include <
Inventor/elements/SoTextureNameElement.h
>
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#include <
Inventor/elements/SoTextureQualityElement.h
>
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#include <
Inventor/elements/SoTextureSendingEnabledElement.h
>
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#include <
Inventor/elements/SoTextureTransformElement.h
>
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#include <
Inventor/elements/SoTextureUnitElement.h
>
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#include <
Inventor/elements/SoTextureEnabledElement.h
>
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#include <
Inventor/elements/SoTexture3EnabledElement.h
>
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#include <
Inventor/elements/SoTextureCubeMapEnabledElement.h
>
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#include <
Inventor/elements/SoUniformShaderParameterElement.h
>
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#include <
Inventor/elements/SoUnitsElement.h
>
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#include <
Inventor/elements/SoUpdateAreaElement.h
>
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#include <
Inventor/elements/SoVertexShaderParameterElement.h
>
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#include <
Inventor/elements/SoViewVolumeElement.h
>
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#include <
Inventor/elements/SoViewingMatrixElement.h
>
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#include <
Inventor/elements/SoViewportRegionElement.h
>
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#if !defined(OIV_HEADLESS)
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#include <
Inventor/elements/SoWindowElement.h
>
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#endif
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// New nodes for beveling
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#include <
Inventor/elements/SoEdgeFlagElement.h
>
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#include <
Inventor/elements/SoVertexFlagElement.h
>
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#include <
Inventor/elements/SoBevelPropertyElement.h
>
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// Elements for tiled rendering
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#include <
Inventor/elements/SoLogicalViewportElement.h
>
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#include <
Inventor/elements/SoModifyLogicalViewportElement.h
>
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#include <
Inventor/elements/SoModifyViewVolumeElement.h
>
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// Element for stereo for MP
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#include <
Inventor/elements/SoStereoElement.h
>
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#include <
Inventor/elements/SoProjectionElement.h
>
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// Elements for Georeferencing
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#include <
Inventor/elements/SoGeoRenderElement.h
>
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#include <
Inventor/elements/SoGeoOriginElement.h
>
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#endif
/* _SO_ELEMENTS_ */
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SoAnnoText3CharOrientElement.h
SoAnnoText3FontSizeHintElement.h
SoAnnoText3RenderPrintElement.h
SoBBoxCacheElement.h
SoBBoxModelMatrixElement.h
SoBBoxTypeElement.h
SoBevelPropertyElement.h
SoBlendElement.h
SoCacheElement.h
SoClipPlaneElement.h
SoColorMapElement.h
SoComplexityElement.h
SoComplexityTypeElement.h
SoCoordinateElement.h
SoCreaseAngleElement.h
SoDecimationPercentageElement.h
SoDecimationTypeElement.h
SoDepthBufferElement.h
SoDepthOffsetElement.h
SoDrawStyleElement.h
SoEdgeFlagElement.h
SoEnvironmentElement.h
SoFloatElement.h
SoFocalDistanceElement.h
SoFontNameElement.h
SoFontRenderStyleElement.h
SoFontSizeElement.h
SoFullSceneAntialiasingElement.h
SoGeoOriginElement.h
SoGeoRenderElement.h
SoInt32Element.h
SoInt32ListElement.h
SoInteractionElement.h
SoInteractiveComplexityElement.h
SoInteractiveSwitchElement.h
SoLightAttenuationElement.h
SoLightElement.h
SoLinePatternElement.h
SoLineWidthElement.h
SoLocalBBoxMatrixElement.h
SoLogicOperationElement.h
SoLogicalViewportElement.h
SoMaterialBindingElement.h
SoMaterialElement.h
SoModelMatrixElement.h
SoModifyLogicalViewportElement.h
SoModifyViewVolumeElement.h
SoMultiSwitchElement.h
SoMultipleInstanceElement.h
SoNeighborToleranceElement.h
SoNormalBindingElement.h
SoNormalElement.h
SoNurbsPropertyElement.h
SoOverrideElement.h
SoPatternElement.h
SoPickMethodElement.h
SoPickRayElement.h
SoPickStyleElement.h
SoPointSizeElement.h
SoPolygonOffsetElement.h
SoProfileCoordinateElement.h
SoProfileElement.h
SoProjectionElement.h
SoProjectionMatrixElement.h
SoShaderProgramElement.h
SoShapeHintsElement.h
SoShapeStyleElement.h
SoStereoElement.h
SoSwitchElement.h
SoTextAliasingFactorElement.h
SoTextAlignmentHElement.h
SoTextAlignmentVElement.h
SoTextBackFrameLineWidthElement.h
SoTextKerningElement.h
SoTextMarginElement.h
SoTextOrientationElement.h
SoTextOutlineEnabledElement.h
SoTextStyleColorsElement.h
SoTextStyleElement.h
SoTextTextureQualityRangeElement.h
SoTexture3EnabledElement.h
SoTextureCoordinate3Element.h
SoTextureCoordinateBindingElement.h
SoTextureCoordinateElement.h
SoTextureCubeMapEnabledElement.h
SoTextureEnabledElement.h
SoTextureImage3Element.h
SoTextureImageElement.h
SoTextureMatrixElement.h
SoTextureNameElement.h
SoTextureQualityElement.h
SoTextureSendingEnabledElement.h
SoTextureTransformElement.h
SoTextureUnitElement.h
SoUniformShaderParameterElement.h
SoUnitsElement.h
SoUpdateAreaElement.h
SoVertexFlagElement.h
SoVertexShaderParameterElement.h
SoViewVolumeElement.h
SoViewingMatrixElement.h
SoViewportRegionElement.h
SoWindowElement.h
Inventor
elements
SoElements.h
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