#include <Inventor/SbLinear.h>
#include <Inventor/elements/SoReplacedTextureElement.h>
#include <Inventor/STL/vector>
Go to the source code of this file.
Classes | |
class | SoTextureCoordinate3Element |
Stores the current 3D texture coordinates. More... | |
Typedefs | |
typedef const SbVec4f & | SoTextureCoordinate3FunctionCB(void *userdata, const SbVec3f &point, const SbVec3f &normal) |
Function that TextureCoordinateFunction nodes register to compute texture coordinates. | |
typedef const SbVec4f & SoTextureCoordinate3FunctionCB(void *userdata, const SbVec3f &point, const SbVec3f &normal) |
Function that TextureCoordinateFunction nodes register to compute texture coordinates.
Given the point and normal, compute a texture coordinate and return it:
Definition at line 38 of file SoTextureCoordinate3Element.h.