24#ifndef _SO_FULL_SCENE_ANTIALIASING
25#define _SO_FULL_SCENE_ANTIALIASING
129 {
override.setValue(state); }
135 {
return override.getValue(); }
138 virtual void doAction(
SoAction *action);
144 static void initClass();
145 static void exitClass();
#define SO_NODE_HEADER(className)
Abstract base class for all actions.
Performs a generic traversal of a scene graph or path.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Node that contro...
Filter
Defines the types of rendering shapes.
@ POLYGONS
The shape is render based on polygons (Ex: SoFaceSet).
@ ALL
No specific filter for antialiasing (Default).
@ POINTS
The shape is render based on points (Ex: SoPointSet).
@ LINES
The shape is render based on lines (Ex: SoLineSet).
@ TEXT
The shape is a text and follows the special filter for texts.
SoSFBitMask filter
A bit-wise combination of LINES, POINTS, POLYGONS, and TEXT that determines which primitive types sho...
virtual SbBool isOverride() const
Returns the state of the override field.
virtual void setOverride(const SbBool state)
Set the state of the override field.
SoFullSceneAntialiasing()
Constructor.
SoSFBool on
Enables/disables full-scene antialiasing.
Renders a scene graph using Open Inventor's Render Engine.
Abstract base class for all database nodes.
Single-value field containing a set of bit flags.
Field containing a single Boolean value.