25#ifndef _SO_GEOMETRY_SHADER_H_
26#define _SO_GEOMETRY_SHADER_H_
106 static void initClass();
109 static void exitClass();
111 virtual void notify( SoNotList* list );
117 static const SbString& getInputLayoutFromType(
int inputType );
128 bool m_inputLayoutDirty;
#define SO_NODE_HEADER(className)
Class for smart character strings.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Node that define...
virtual ShaderType getShaderType() const
Returns the shader type.
SoGeometryShader()
Constructor.
static SbBool isSupported(SoShaderObject::SourceType sourceType, SoState *state=NULL)
Indicates if geometry shaders in the specified language are supported by your graphics board.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Abstract node cl...
ShaderType
Type of the shader.
@ GEOMETRY_SHADER
The shader is a geometry shader.
SoSFEnum sourceType
Specifies the shader object's source type.
SourceType
Shader Object source type possible values.