23#ifndef SO_INTERACTION_ELEMENT_H
24#define SO_INTERACTION_ELEMENT_H
72 virtual void commonInit();
81 static void initClass();
82 static void exitClass();
87 void setElt(
SoState *state,
bool moving);
100 } m_interactionInfos;
#define SoEXTENDER_Documented
#define SO_ELEMENT_HEADER(className)
Abstract base class for all state elements.
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static bool isInteracting(SoState *state)
Returns TRUE if a user interaction with the viewer is in progress.
static void set(SoState *state, bool moving)
Sets the current interaction in the state.
static uint32_t getElapsedFrames(SoState *state)
Return number of frames since last interaction flag change.
static double getElapsedSeconds(SoState *state)
Return number of seconds since last interaction flag change.