33class SoLDMNodeFrontManager;
34class SoLdmValuationAction;
69 static void initClass();
70 static void exitClass();
76 virtual bool intersect( SoLDMNodeFrontManager* nfm,
const SoLDMTileID& tileId );
89 virtual unsigned int getSumOfMaxTextures2D( SoLDMNodeFrontManager* nfm );
#define SO_NODE_ABSTRACT_HEADER(className)
<a href="IconLegend.html"><img src="extLDM.gif" alt="Large Data Management" border="0"></a> Tile ID
<a href="IconLegend.html"><img src="extLDM.gif" alt="Large Data Management" border="0"></a> Abstract...
friend class SoLDMNodeFrontMgrOctree
friend class SoLdmValuationAction
Abstract base class for all shape nodes.