25#ifndef _SO_MULTI_PATH_SWITCH_
26#define _SO_MULTI_PATH_SWITCH_
100 virtual void doAction(
SoAction *action);
110 static void initClass();
111 static void exitClass();
#define SO_NODE_HEADER(className)
Abstract base class for all actions.
Renders a scene graph using Open Inventor's Render Engine.
Computes bounding box of a scene.
Computes transformation matrix for a subgraph.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Counts number of...
Base class for all group nodes.
Allows nodes in a graph to receive input events.
Multiple-value field containing any number of paths.
Group node that traverses only when traversed along a given path.
SoMFPath paths
The list of paths that can match the current traversal path.
SoMultiPathSwitch()
Create a multi-path switch node with default settings.
SoMultiPathSwitch(int nChildren)
Constructor that takes approximate number of children.
Path that points to a list of hierarchical nodes.
Abstract base class for picking objects in a scene.
Searches for nodes in a scene graph.