25#ifndef _SO_MULTIPLE_INSTANCE_
26#define _SO_MULTIPLE_INSTANCE_
34class SoGLShaderProgramElement;
235 static void initClass();
238 static void exitClass();
241 virtual void notify(SoNotList* notificationList);
248 friend class SoInstanceMatrixAccessorAttributes;
SO_PIMPL_PUBLIC_DECLARATION(SoFileDataAdapter)
#define SO_NODE_HEADER(className)
Renders a scene graph using Open Inventor's Render Engine.
Computes bounding box of a scene.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Multiple-value f...
Abstract group node that traverses its children multiple times.
Group node that renders multiple instances of its children.
SoMFInstanceParameter parameters
List of per-instance attributes of type SoVertexShaderParameters.
SoSFUInt32 numInstances
Number of shape instances to render.
SoMultipleInstance()
Creates a multiple instance node with default settings.
SoSFUInt32 numBatches
When this field is set to 1 (default), all the instances are rendered in one batch.
Field containing an unsigned int32_t integer.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Shader program p...
void notify(SoNotList *list)