51#ifndef _SO_PATH_SWITCH_
52#define _SO_PATH_SWITCH_
141 virtual void doAction(
SoAction *action);
151 static void initClass();
152 static void exitClass();
161 const SoPath *currentPath)
const;
#define SO_NODE_HEADER(className)
Abstract base class for all actions.
Renders a scene graph using Open Inventor's Render Engine.
Computes bounding box of a scene.
Computes transformation matrix for a subgraph.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Counts number of...
Base class for all group nodes.
Allows nodes in a graph to receive input events.
Path that points to a list of hierarchical nodes.
Group node that traverses only when traversed along a given path.
SoPathSwitch()
Creates a path switch node with default settings.
SoPathSwitch(int nChildren)
Constructor that takes approximate number of children.
SoSFPath path
The path that must match the current traversal path.
Abstract base class for picking objects in a scene.
Field containing an SoPath.
Searches for nodes in a scene graph.