112 SoImageVizEngineOutput <SoSFStructuredQuadrilateralMesh, SbStructuredQuadrilateralMesh*>
outSurface;
#define SO_IMAGEVIZ_ENGINE_HEADER(className)
<a href="IconLegend.html"><img src="extIP.gif" alt="ImageViz" border="0"></a> Abstract base class fo...
Multiple-value field containing any number of three-dimensional vectors.
<a href="IconLegend.html"><img src="extIP.gif" alt="ImageViz" border="0"></a> SoPolylineExtrusionApp...
SoImageVizEngineOutput< SoSFStructuredQuadrilateralMesh, SbStructuredQuadrilateralMesh * > outSurface
Output structured quadrilateral mesh of the extruded polyline.
SoPolylineExtrusionApproximation3d()
Constructor.
SoSFDouble backwardLength
Extrusion length from the input polyline opposite to the extrusion direction.
SoMFVec3f inPolyline
Input polyline to extrude.
SoSFDouble forwardLength
Extrusion length from the input polyline in the extrusion direction.
SoSFVec3f direction
Extrusion direction.
SoSFInt32 nodeCount
Number of nodes to create within the whole extruded section of length forwardLength + backwardLength.
Field containing a floating-point value.
Field containing a int32_t integer.
Field containing a three-dimensional vector.