#define SO_IMAGEVIZ_ENGINE_HEADER(className)
<a href="IconLegend.html"><img src="extIP.gif" alt="ImageViz" border="0"></a> Abstract base class fo...
<a href="IconLegend.html"><img src="extIP.gif" alt="ImageViz" border="0"></a> Image Processing outpu...
Multiple-value field containing any number of three-dimensional vectors.
Field containing a floating-point value.
Field containing an enumerated value.
<a href="IconLegend.html"><img src="extIP.gif" alt="ImageViz" border="0"></a> Field containing an So...
<a href="IconLegend.html"><img src="extIP.gif" alt="ImageViz" border="0"></a> Field containing a SbS...
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Field containing...
<a href="IconLegend.html"><img src="extIP.gif" alt="ImageViz" border="0"></a> SoSurfaceUnfoldingProc...
InterpolationType
This enum defines the type of interpolation used.
SoSFDouble thickness
Distance in the input image defining the output image thickness.
SoSFImageDataAdapter inImage
The input 3D image.
SoSFDouble paddingValue
The default output value.
SoSFEnum interpolationType
The type of interpolation used.
SoImageVizEngineOutput< SoSFImageDataAdapter, SoImageDataAdapter * > outImage
The output image.
SoMFVec3f directions
Optional direction vectors used to unfold the surface.
SoSurfaceUnfoldingProcessing3d()
Constructor.
SoSFVec3i32 size
Size of the new image.
SoSFStructuredQuadrilateralMesh inSurface
The input surface as a starting point for the process.