Open Inventor Release 2023.2.3
 
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SoTextureCoordinate3.h
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1/*=======================================================================
2 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), ***
3 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. ***
4 *** ***
5 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS ***
6 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR ***
7 *** WRITTEN AUTHORIZATION OF FEI S.A.S. ***
8 *** ***
9 *** RESTRICTED RIGHTS LEGEND ***
10 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS ***
11 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN ***
12 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT ***
13 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN ***
14 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. ***
15 *** ***
16 *** COPYRIGHT (C) 1996-2014 BY FEI S.A.S, ***
17 *** BORDEAUX, FRANCE ***
18 *** ALL RIGHTS RESERVED ***
19**=======================================================================*/
20/*=======================================================================
21** Author : Patrick Vigneras (Nov 1999)
22**=======================================================================*/
23
24#ifndef _SO_TEXTURE_COORDINATE_3_
25#define _SO_TEXTURE_COORDINATE_3_
26
30
32//
33// Class: SoTextureCoordinate3
34//
35// TextureCoordinate3 point node.
36//
38
81
83
84public:
85 // Fields
91
101
106
107 private:
108 virtual void doAction(SoAction *action);
109 virtual void callback(SoCallbackAction *action);
110 virtual void GLRender(SoGLRenderAction *action);
111 virtual void pick(SoPickAction *action);
112
113 private:
114 static void initClass();
115 static void exitClass();
116
117private:
118 virtual ~SoTextureCoordinate3();
119};
120
121#endif /* _SO_TEXTURE_COORDINATE_3_ */
122
#define SO_NODE_HEADER(className)
Definition SoSubNode.h:151
Abstract base class for all actions.
Definition SoAction.h:132
Performs a generic traversal of a scene graph or path.
Renders a scene graph using Open Inventor's Render Engine.
Multiple-value field containing any number of three-dimensional vectors.
Definition SoMFVec3f.h:181
Abstract base class for all database nodes.
Definition SoNode.h:145
Abstract base class for picking objects in a scene.
Field containing a single Boolean value.
Definition SoSFBool.h:79
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> 3D texture coord...
SoSFBool forceSending
Forces the texture coordinates to be sent to OpenGL even if no texture is bound.
SoTextureCoordinate3()
Creates a texture coordinate node with default settings.
SoMFVec3f point
Texture coordinate points.