<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Abstract base cl...
Stores the current 3D texture coordinates.
static void set(SoState *state, Binding binding)
Sets the current texture binding in the state.
virtual void print(FILE *fp) const
Prints element (for debugging).
static Binding getDefault()
Returns the default texture binding.
virtual void push(SoState *)
Overrides push() method to copy values from next instance in the stack.
Binding
The choice of values is for compatibility with Open Inventor 2.0 binary format files.
@ PER_VERTEX
Per vertex texture coordinates.
@ PER_VERTEX_INDEXED
Per vertex, indexed, texture coordinates.
static Binding get(SoState *state, int unit=0)
Returns current texture binding from the state.
static void set(SoState *state, SoNode *, Binding binding)
Sets the current texture binding in the state.