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SoTextureCoordinateNormalMap.h
Go to the documentation of this file.
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/*=======================================================================
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*** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), ***
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*** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. ***
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*** ***
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*** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS ***
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*** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR ***
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*** WRITTEN AUTHORIZATION OF FEI S.A.S. ***
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*** ***
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*** RESTRICTED RIGHTS LEGEND ***
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*** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS ***
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*** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN ***
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*** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT ***
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*** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN ***
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*** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. ***
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*** ***
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*** COPYRIGHT (C) 1996-2014 BY FEI S.A.S, ***
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*** BORDEAUX, FRANCE ***
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*** ALL RIGHTS RESERVED ***
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**=======================================================================*/
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/*=======================================================================
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** Author : VSG (MMM YYYY)
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**=======================================================================*/
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#ifndef _SO_TEXTURE_COORDINATE_NORMAL_MAP_
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#define _SO_TEXTURE_COORDINATE_NORMAL_MAP_
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#include <
Inventor/nodes/SoTextureCoordinateFunction.h
>
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#include <
Inventor/fields/SoSFVec3f.h
>
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#include <
Inventor/fields/SoSFRotation.h
>
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#include <memory>
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class
TexGenEvaluatorNormalMap;
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//
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// Class: SoTextureCoordinateNormalMap
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//
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class
SoTextureCoordinateNormalMap
:
public
SoTextureCoordinateFunction
{
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SO_NODE_HEADER
(
SoTextureCoordinateNormalMap
);
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public
:
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// No fields
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SoTextureCoordinateNormalMap
();
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private
:
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void
GLRender(
SoGLRenderAction
*action);
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void
pick(
SoPickAction
*action);
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void
callback(
SoCallbackAction
*action);
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void
doAction(
SoAction
*action);
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private
:
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static
void
initClass();
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static
void
exitClass();
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private
:
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virtual
~SoTextureCoordinateNormalMap
();
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private
:
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std::unique_ptr<TexGenEvaluatorNormalMap> m_texGenEvaluator;
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};
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#endif
/* _SO_TEXTURE_COORDINATE_NORMAL_MAP_ */
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SoSFRotation.h
SoSFVec3f.h
SO_NODE_HEADER
#define SO_NODE_HEADER(className)
Definition
SoSubNode.h:151
SoTextureCoordinateFunction.h
SoAction
Abstract base class for all actions.
Definition
SoAction.h:132
SoCallbackAction
Performs a generic traversal of a scene graph or path.
Definition
SoCallbackAction.h:297
SoGLRenderAction
Renders a scene graph using Open Inventor's Render Engine.
Definition
SoGLRenderAction.h:189
SoPickAction
Abstract base class for picking objects in a scene.
Definition
SoPickAction.h:79
SoTextureCoordinateFunction
Abstract base class for texture coordinate function nodes.
Definition
SoTextureCoordinateFunction.h:94
SoTextureCoordinateNormalMap
Node that specifies texture coordinates matching the vertex's transformed eye-space normal.
Definition
SoTextureCoordinateNormalMap.h:72
SoTextureCoordinateNormalMap::SoTextureCoordinateNormalMap
SoTextureCoordinateNormalMap()
Creates a texture function node with default settings.
Inventor
nodes
SoTextureCoordinateNormalMap.h
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