Cylinder slice extractor for structured volume meshes More...
#include <MeshVizXLM/extractors/MiCylinderSliceExtractIjk.h>
Public Member Functions | |
virtual | ~MiCylinderSliceExtractIjk () |
virtual const MeXSurfaceMeshUnstructured & | extractSlice (const MbVec3< double > ¢er, double radius, const MbVec3< double > &direction, const MiCellFilterIjk *cellFilter=NULL)=0 |
Builds the topology and geometry of a cylinder slice intersecting the volume mesh. | |
virtual const MeXScalardSetI & | extractScalarSet (const MiScalardSetIjk &inputSet)=0 |
Extracts a scalar set from the original mesh. | |
virtual const MeXVec3dSetI & | extractVec3Set (const MiVec3dSetIjk &inputSet)=0 |
Extracts a vector set from the original mesh. | |
virtual const MeXSurfaceMeshUnstructured & | getExtract () const =0 |
Returns the result of the extraction as a mesh. | |
Public Member Functions inherited from MiBaseExtractor | |
virtual | ~MiBaseExtractor () |
virtual void | setExtractorCallback (MiExtractorCallback *extractorCallback)=0 |
Set the user defined extractor callback which will be called before each extraction, during each extraction and after each extraction. | |
virtual SoDEPRECATED void | setExtractorCallback (MiExtractorCallback &extractorCallback) |
Static Public Member Functions | |
static MiCylinderSliceExtractIjk * | getNewInstance (const MiVolumeMeshRegular &mesh, bool parallel=true, MiTessellator *tessellator=NULL) |
Factory method returning a new instance of a class implementing this interface. | |
static MiCylinderSliceExtractIjk * | getNewInstance (const MiVolumeMeshCurvilinear &mesh, bool parallel=true, MiTessellator *tessellator=NULL) |
static MiCylinderSliceExtractIjk * | getNewInstance (const MiVolumeMeshRectilinear &mesh, bool parallel=true, MiTessellator *tessellator=NULL) |
static MiCylinderSliceExtractIjk * | getNewInstance (const MiVolumeMeshVertexHexahedronIjk &mesh, bool parallel=true, MiTessellator *tessellator=NULL) |
Cylinder slice extractor for structured volume meshes
A cylinder slice is a surface mesh defined by the intersection of a cylinder of infinite length with the input mesh. The cylinder is defined by a point on its central axis, a vector representing the central axis direction and the radius.
Additional data sets can be mapped onto this extracted surface by calling the extractScalarSet() or extractVec3Set() methods.
The following sample code shows how to extract a cylinder slice from a mesh:
Definition at line 65 of file MiCylinderSliceExtractIjk.h.
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inlinevirtual |
Definition at line 68 of file MiCylinderSliceExtractIjk.h.
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pure virtual |
Extracts a scalar set from the original mesh.
The scalars are mapped onto the current extracted mesh.
inputSet | The input scalar set defined on the original mesh. |
Implemented in MiCylinderSliceExtractHexahedronIjk.
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pure virtual |
Builds the topology and geometry of a cylinder slice intersecting the volume mesh.
center | A point located on the axis of the cylinder |
radius | The radius of the cylinder |
direction | A vector representing the axis of the cylinder |
cellFilter | The cell filter object. |
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pure virtual |
Extracts a vector set from the original mesh.
The vectors are mapped onto the current extracted mesh.
inputSet | The input vector set defined on the original mesh. |
Implemented in MiCylinderSliceExtractHexahedronIjk.
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pure virtual |
Returns the result of the extraction as a mesh.
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static |
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static |
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static |
Factory method returning a new instance of a class implementing this interface.
mesh | The input mesh |
parallel | When true, tries to create an extract module using a parallel algorithm to speed up the extraction. |
tessellator | The tessellator object used for tessellating non linear cells (quadratic,...). |
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static |