Open Inventor Release 2023.2.3
 
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PoMesh3DVec Class Reference

MeshViz Representation of vectors data of a volume mesh. More...

#include <MeshViz/3Ddata/PoMesh3DVec.h>

+ Inheritance diagram for PoMesh3DVec:

Public Types

enum  EliminationStatus {
  NONE ,
  TOO_SMALL ,
  TOO_LONG ,
  TOO_SMALL_OR_LONG
}
 Type of vector elimination. More...
 
enum  BodyShape {
  NO_BODY ,
  LINE ,
  CYLINDER
}
 Type of body shape. More...
 
enum  BodyLengthType {
  CONSTANT_LENGTH ,
  RELATIVE_LENGTH
}
 Type of body lenght. More...
 
enum  BodyRadiusType {
  CONSTANT_RADIUS ,
  RELATIVE_RADIUS
}
 Type of body radius. More...
 
enum  ArrowShape {
  NO_SHAPE ,
  POINT ,
  CHEVRON ,
  TRIANGLE ,
  RECTANGLE ,
  CONE ,
  BOX ,
  SPHERE ,
  INDIRECT_CHEVRON ,
  INDIRECT_TRIANGLE ,
  INDIRECT_CONE
}
 Type of arrow shape. More...
 
enum  ArrowHeightType {
  CONSTANT_HEIGHT ,
  RELATIVE_HEIGHT
}
 Type of height of an arrow. More...
 
enum  ArrowColoringType {
  CONSTANT_COLOR ,
  MODULE_MAPPING_COLOR ,
  SCALAR_MAPPING_COLOR
}
 Type of arrow coloring. More...
 
- Public Types inherited from PoMesh
enum  ColoringType {
  COLOR_INHERITED ,
  COLOR_AVERAGE ,
  COLOR_MAPPING ,
  COLOR_CONTOURING ,
  COLOR_TEXTURE_CONTOURING
}
 Coloring type. More...
 
- Public Types inherited from PoBase
enum  UpdateMethodType {
  UPDATE_METHOD_IMMEDIATE ,
  UPDATE_METHOD_ON_ACTION
}
 Type of update method. More...
 
enum  NodeWriteFormat {
  FOLD_NODE_WRITE_FORMAT ,
  UNFOLD_NODE_WRITE_FORMAT
}
 Type of write format. More...
 
enum  TextType {
  SO_TEXT3 ,
  SO_ANNO_TEXT3
}
 Type of Text. More...
 
typedef void PoRebuildCB(void *userData, PoBase *base)
 

Public Member Functions

virtual SoType getTypeId () const
 Returns the type identifier for this specific instance.
 
virtual const SoNodekitCataloggetNodekitCatalog () const
 Returns the SoNodekitCatalog for this instance.
 
 PoMesh3DVec ()
 Constructor.
 
virtual void rebuild ()
 Forces node-kit rebuilding.
 
- Public Member Functions inherited from PoMesh3D
void setMesh (PbMesh3D *mesh)
 Defines the current volume mesh.
 
const PbMesh3DgetMesh () const
 Gets the current volume mesh.
 
- Public Member Functions inherited from PoMesh
void setMesh (PbMesh *mesh)
 Sets a reference to a PbMesh object.
 
void setDataMapping (PbDataMapping *data_mapping)
 Sets a reference to a PbDataMapping object for the association color-value.
 
void setModuleDataMapping (PbDataMapping *mod_data_mapping)
 Sets a reference to a PbDataMapping object for the association color-vectors module.
 
void setIsovaluesList (PbIsovaluesList *isovalues_list)
 Sets a reference to a PbIsovaluesList object to define a list of isovalues.
 
const PbMeshgetMesh () const
 Gets the current PbMesh object.
 
const PbDataMappinggetDataMapping () const
 Returns the current PbDataMapping object.
 
const PbDataMappinggetModuleDataMapping () const
 Returns the current PbDataMapping object for the association color-vectors module.
 
const PbIsovaluesListgetIsovaluesList () const
 Returns the current PbIsovaluesList object.
 
- Public Member Functions inherited from PoBase
void setUpdateMethod (UpdateMethodType type)
 Sets scene graph update method.
 
UpdateMethodType getUpdateMethod () const
 Gets update method.
 
void setDomain (PbDomain *dom)
 Sets a reference to a PbDomain object used to define the data limits of the graphics to be generated.
 
const PbDomaingetDomain () const
 Gets a reference to a PbDomain object used to define the data limits of the graphics to be generated.
 
void touchKit ()
 Indicates the node kit is modified.
 
SbBool isModified () const
 Return TRUE, if the kit has been modified, else otherwise.
 
SbBool isBuilt () const
 Indicates if the node kit has been built at least once.
 
void addPreRebuildCallback (PoRebuildCB *cb, void *data)
 Add a callback function to call when the node kit is rebuilt.
 
void addPostRebuildCallback (PoRebuildCB *cb, void *data)
 Add a callback function to call when the node kit is rebuilt.
 
void removePreRebuildCallback (PoRebuildCB *cb, void *data=NULL)
 Remove a callback function to call when the node kit is rebuilt.
 
void removePostRebuildCallback (PoRebuildCB *cb, void *data)
 Remove a callback function to call when the node kit is rebuilt.
 
virtual SoNodecopy (SbBool copyConnections=FALSE) const
 Copy method.
 
virtual SbBool affectsState () const
 See SoNode::affectsState() for explanations.
 
- Public Member Functions inherited from SoBaseKit
 SoBaseKit ()
 Constructor.
 
virtual SoNodegetPart (const SbName &partName, SbBool makeIfNeeded)
 Searches the nodekit catalog (and those of all nested nodekits) for the part named partName.
 
template<typename PartType >
PartType * getPart (const SbName &partName)
 Like getPart(const SbName&,SbBool) but casts the returned part to the specified type and sets the makeIfNeeded parameter to TRUE.
 
template<typename PartType >
PartType * checkPart (const SbName &partName)
 Like getPart(const SbName&,SbBool) but casts the returned part to the specified type and sets the makeIfNeeded parameter to FALSE.
 
SbString getPartString (const SoBase *part)
 Given a node or a path to a node, checks if the part exists in the nodekit, in a nested nodekit, or an element of a list part.
 
virtual SoNodeKitPathcreatePathToPart (const SbName &partName, SbBool makeIfNeeded, const SoPath *pathToExtend=NULL)
 Returns a path that begins at this nodekit and ends at partName.
 
virtual SbBool setPart (const SbName &partName, SoNode *newPart)
 Inserts the given node (not a copy) as the new part specified by partName.
 
SoNONUNICODE SbBool set (char *nameValuePairListString)
 This function allows field values of parts (nodes) to be set in several different parts simultaneously.
 
SbBool set (const SbString &nameValuePairListString)
 This function allows field values of parts (nodes) to be set in several different parts simultaneously.
 
SoNONUNICODE SbBool set (const char *partNameString, const char *parameterString)
 This function allows field values of parts (nodes) to be set.
 
SbBool set (const SbString &partNameString, const SbString &parameterString)
 This function allows field values of parts (nodes) to be set.
 
- Public Member Functions inherited from SoNode
virtual void setOverride (const SbBool state)
 Turns the override flag on or off.
 
virtual SbBool isOverride () const
 Returns the state of the override flag.
 
virtual void touch ()
 Marks an instance as modified, simulating a change to it.
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults ()
 Sets all fields in this object to their default values.
 
SbBool hasDefaultValues () const
 Returns TRUE if all of the object's fields have their default values.
 
SbBool fieldsAreEqual (const SoFieldContainer *fc) const
 Returns TRUE if this object's fields are exactly equal to fc's fields.
 
void copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE)
 Copies the contents of fc's fields into this object's fields.
 
SoNONUNICODE SbBool set (const char *fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
SbBool set (const SbString &fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
void get (SbString &fieldDataString)
 Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string.
 
virtual int getFields (SoFieldList &list) const
 Appends references to all of this object's fields to resultList, and returns the number of fields appended.
 
virtual int getAllFields (SoFieldList &list) const
 Returns a list of fields, including the eventIn's and eventOut's.
 
virtual SoFieldgetField (const SbName &fieldName) const
 Returns a the field of this object whose name is fieldName.
 
virtual SoFieldgetEventIn (const SbName &fieldName) const
 Returns a the eventIn with the given name.
 
virtual SoFieldgetEventOut (const SbName &fieldName) const
 Returns the eventOut with the given name.
 
SbBool getFieldName (const SoField *field, SbName &fieldName) const
 Returns the name of the given field in the fieldName argument.
 
SbBool enableNotify (SbBool flag)
 Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE).
 
SbBool isNotifyEnabled () const
 Notification is the process of telling interested objects that this object has changed.
 
virtual void setUserData (void *data)
 Sets application data.
 
void * getUserData (void) const
 Gets user application data.
 
- Public Member Functions inherited from SoBase
virtual SbName getName () const
 Returns the name of an instance.
 
virtual void setName (const SbName &name)
 Sets the name of an instance.
 
void setSynchronizable (const bool b)
 Sets this to be a ScaleViz synchronizable object.
 
bool isSynchronizable () const
 Gets the ScaleViz synchronizable state of this object.
 
- Public Member Functions inherited from SoRefCounter
void ref () const
 Adds a reference to an instance.
 
void unref () const
 Removes a reference from an instance.
 
void unrefNoDelete () const
 unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero.
 
int getRefCount () const
 Returns current reference count.
 
void lock () const
 lock this instance.
 
void unlock () const
 unlock this instance.
 
- Public Member Functions inherited from SoTypedObject
SbBool isOfType (const SoType &type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type.
 
template<typename TypedObjectClass >
SbBool isOfType () const
 Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class.
 
- Public Member Functions inherited from SoGetView
 SoGetView ()
 Default constructor.
 
virtual ~SoGetView ()
 
virtual SbBool getViewportIsEnabled () const
 Returns TRUE if SoGetView functionalities are enabled, FALSE otherwise.
 
virtual const SbVec2f getViewportOrigin () const
 Returns SbViewportRegion origin.
 
virtual const SbVec2f getViewportSize () const
 Returns SbViewportRegion size.
 

Static Public Member Functions

static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static const SoNodekitCataloggetClassNodekitCatalog ()
 Returns the SoNodekitCatalog for this class.
 
- Static Public Member Functions inherited from PoMesh3D
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static const SoNodekitCataloggetClassNodekitCatalog ()
 Returns the SoNodekitCatalog for this class.
 
- Static Public Member Functions inherited from PoMesh
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static const SoNodekitCataloggetClassNodekitCatalog ()
 Returns the SoNodekitCatalog for this class.
 
- Static Public Member Functions inherited from Po3DdataMaster
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static const SoNodekitCataloggetClassNodekitCatalog ()
 Returns the SoNodekitCatalog for this class.
 
- Static Public Member Functions inherited from PoBase
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static const SoNodekitCataloggetClassNodekitCatalog ()
 Returns the SoNodekitCatalog for this class.
 
static void setNodeWriteFormat (NodeWriteFormat format)
 Sets the node write format.
 
static NodeWriteFormat getNodeWriteFormat ()
 Gets the node write format.
 
static void setTextType (TextType type)
 Sets the type of text used.
 
static TextType getTextType ()
 Gets the type of text used.
 
static void setVRML2Mode (SbBool flag)
 Set the VRML2 mode.
 
static SbBool isVRML2Mode ()
 Gets the VRML2 mode (TRUE = VRML2 mode, FALSE Inventor mode)
 
- Static Public Member Functions inherited from SoBaseKit
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static const SoNodekitCataloggetClassNodekitCatalog ()
 Returns the SoNodekitCatalog for the class SoBaseKit.
 
static void setSearchingChildren (SbBool newVal)
 Sets if nodekit children are searched during SoSearchAction traversal.
 
static SbBool isSearchingChildren ()
 Returns TRUE if nodekit children are searched during SoSearchAction traversal.
 
- Static Public Member Functions inherited from SoNode
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static SoNodegetByName (const SbName &name)
 A node's name can be set using SoBase::setName().
 
static int getByName (const SbName &name, SoNodeList &list)
 A node's name can be set using SoBase::setName().
 
- Static Public Member Functions inherited from SoFieldContainer
static SoType getClassTypeId ()
 Returns the type of this class.
 
- Static Public Member Functions inherited from SoBase
static SoType getClassTypeId ()
 Returns type identifier for this class.
 
- Static Public Member Functions inherited from SoTypedObject
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 

Public Attributes

SoSFInt32 density
 Vector field density filter.
 
SoSFEnum eliminationStatus
 If eliminationStatus = TOO_SMALL, the vectors which module is lower than minLength are not drawn.
 
SoSFFloat minLength
 Minimum length of the vector to be drawn.
 
SoSFFloat maxLength
 Maximum length of the vector to be drawn.
 
SoSFEnum bodyShape
 Type of shape (no body, line, cylinder) used to draw the body.
 
SoSFEnum bodyLengthType
 If bodyLengthType = CONSTANT_LENGTH, each vector has the same body length = bodyLengthFactor .
 
SoSFFloat bodyLengthFactor
 Length (or length multiplicative factor) of the body shape.
 
SoSFEnum bodyRadiusType
 Defines type of method to compute the cylinder's radius.
 
SoSFFloat bodyRadiusFactor
 Radius (or radius multiplicative factor) of the cylinder.
 
SoSFEnum bodyColoringType
 coloring method of the body.
 
SoSFEnum startArrowShape
 Type of shape to be drawn at the start point of the body.
 
SoSFEnum startArrowHeightType
 Defines the type of method to compute the arrow height.
 
SoSFFloat startArrowHeightFactor
 Height (or Height multiplicative factor) of the arrow shape.
 
SoSFFloat startArrowRadiusFactor
 The start-arrow's radius is start-arrow's height * startArrowRadiusFactor.
 
SoSFEnum startArrowColoringType
 Coloring method of the start shape.
 
SoSFEnum endArrowShape
 Type of shape to be drawn at the end point of the body.
 
SoSFEnum endArrowHeightType
 Defines the type of method to compute the arrow height.
 
SoSFFloat endArrowHeightFactor
 Height (or Height multiplicative factor) of the arrow shape.
 
SoSFFloat endArrowRadiusFactor
 The end-arrow's radius is end-arrow's height * endArrowRadiusFactor.
 
SoSFEnum endArrowColoringType
 Coloring method of the end shape.
 
- Public Attributes inherited from PoMesh
SoSFInt32 valuesIndex
 Defines the index of the set of values for the coloring.
 
SoSFInt32 valuesIndexForCellFilter
 Specifies the index of the set of values used to filter cells for this mesh representation.
 
SoSFInt32 vecsIndex
 Defines the index of the set of vectors for all representations which need a vector at each mesh node (PoBaseStreamLine, PoMesh2DVec, PoMesh3DVec,...)
 
SoSFEnum coloringType
 Defines the type of method used to color each mesh element, mesh edge or mesh contour line of a representation.
 
SoSFNode moduleDataMapping
 Field used to do coloring according the module of the vectors.
 
SoSFBool smoothTextureContouring
 If set to true and combined with COLOR_TEXTURE_CONTOURING coloring type, the texture used for coloring appears smoothed, since a linear interpolation is used instead of a nearest one.
 
SoSFFloat creaseAngle
 Indicates the minimum angle (in radians) between two adjacent face normals required to form a sharp crease at the edge when default normals are computed and used.
 
- Public Attributes inherited from SoBaseKit
SoSFBool boundingBoxIgnoring
 Whether to ignore this node during bounding box traversal.
 

Detailed Description

MeshViz Representation of vectors data of a volume mesh.

Class to build a vectors field on a volume mesh. This class handles all vectors attributes. A vector is represented by an arrow made of 3 parts, the body, the start-shape and the end-shape. The body is a line or a cylinder starting from a node of the mesh. The start-shape is a pattern drawn at the node position. The end-shape is a pattern drawn at the other extremity of the body. Several type of pattern can be used to draw the shape. The 3 parts can be scaled and colored according to the value of the different fields of the class.

The current mesh is used for the representation of vectors. See PoMesh for more explanations about the current mesh. The vectors of the mesh to be
drawn, are defined by the method addVecsSet of the current mesh (see PoMeshProperty or PbMesh), and by the field PoMesh::vecsIndex. The node of the mesh are used as start point of the representation of the vectors.

FILE FORMAT/DEFAULT

    PoMesh3DVec {
    density 1
    eliminationStatus NONE
    minLength 0.0
    maxLength 1E30
    bodyShape LINE
    bodyLengthType RELATIVE_LENGTH
    bodyLengthFactor 1.0
    bodyRadiusType CONSTANT_RADIUS
    bodyRadiusFactor 0.02
    bodyColoringType CONSTANT_COLOR
    startArrowShape NO_SHAPE
    startArrowHeightType RELATIVE_HEIGHT
    startArrowHeightFactor 0.1
    startArrowRadiusFactor 0.5
    startArrowColoringType CONSTANT_COLOR
    endArrowShape CHEVRON
    endArrowHeightType RELATIVE_HEIGHT
    endArrowHeightFactor 0.1
    endArrowRadiusFactor 0.5
    endArrowColoringType CONSTANT_COLOR
    coloringType COLOR_INHERITED
    valuesIndex -1
    valuesIndexForCellFilter -1
    vecsIndex -1
    moduleDataMapping NULL
    }

    CATALOG PARTS

      PoMesh3DVec {
        Separator alternateRep (from PoBase) {
          AppearanceKit appearance (from PoBase)
          Specifies the appearance of all the kit. By default lightModel.model=PHONG.
          MatrixTransform domainTransform (from PoBase)
          Corresponds to the domain transformation.
            Separator bodySep {
            Contains properties and shapes of the bodies of vectors.
              AppearanceKit bodyApp
              Specifies the appearance of the bodies.
              Group bodyGroup
              Contains a list of SoLineSet or SoCylinder shape to draw vectors bodies.
            }

            Separator startArrowSep {
            Contains properties and shapes of the start-shape of vectors.
              AppearanceKit startArrowApp
              Specifies the appearance of the start-shapes.
              Group startArrowGroup
              Contains a list of nodes to draw the start arrow shapes.
            }

            Separator endArrowSep {
            Contains properties and shapes of the end-shape of vectors.
              AppearanceKit endArrowApp
              Specifies the appearance of the end-shapes.
              Group endArrowGroup
              Contains a list of nodes to draw the end arrow shapes.
            }
          }
        }

      Definition at line 95 of file PoMesh3DVec.h.

    Member Enumeration Documentation

    ◆ ArrowColoringType

    Type of arrow coloring.

    Enumerator
    CONSTANT_COLOR 
    MODULE_MAPPING_COLOR 
    SCALAR_MAPPING_COLOR 

    Definition at line 200 of file PoMesh3DVec.h.

    ◆ ArrowHeightType

    Type of height of an arrow.

    Enumerator
    CONSTANT_HEIGHT 
    RELATIVE_HEIGHT 

    Definition at line 190 of file PoMesh3DVec.h.

    ◆ ArrowShape

    Type of arrow shape.

    Enumerator
    NO_SHAPE 
    POINT 
    CHEVRON 
    TRIANGLE 
    RECTANGLE 
    CONE 
    BOX 
    SPHERE 
    INDIRECT_CHEVRON 
    INDIRECT_TRIANGLE 
    INDIRECT_CONE 

    Definition at line 171 of file PoMesh3DVec.h.

    ◆ BodyLengthType

    Type of body lenght.

    Enumerator
    CONSTANT_LENGTH 
    RELATIVE_LENGTH 

    Definition at line 151 of file PoMesh3DVec.h.

    ◆ BodyRadiusType

    Type of body radius.

    Enumerator
    CONSTANT_RADIUS 
    RELATIVE_RADIUS 

    Definition at line 161 of file PoMesh3DVec.h.

    ◆ BodyShape

    Type of body shape.

    Enumerator
    NO_BODY 
    LINE 
    CYLINDER 

    Definition at line 140 of file PoMesh3DVec.h.

    ◆ EliminationStatus

    Type of vector elimination.

    Enumerator
    NONE 
    TOO_SMALL 
    TOO_LONG 
    TOO_SMALL_OR_LONG 

    Definition at line 128 of file PoMesh3DVec.h.

    Constructor & Destructor Documentation

    ◆ PoMesh3DVec()

    PoMesh3DVec::PoMesh3DVec ( )

    Constructor.

    Member Function Documentation

    ◆ getClassNodekitCatalog()

    static const SoNodekitCatalog * PoMesh3DVec::getClassNodekitCatalog ( )
    static

    Returns the SoNodekitCatalog for this class.

    ◆ getClassTypeId()

    static SoType PoMesh3DVec::getClassTypeId ( )
    static

    Returns the type identifier for this class.


    ◆ getNodekitCatalog()

    virtual const SoNodekitCatalog * PoMesh3DVec::getNodekitCatalog ( ) const
    virtual

    Returns the SoNodekitCatalog for this instance.

    Reimplemented from PoMesh3D.

    Reimplemented in PoMesh3DVecCrossSection, and PoMesh3DVecGridCrossSection.

    ◆ getTypeId()

    virtual SoType PoMesh3DVec::getTypeId ( ) const
    virtual

    Returns the type identifier for this specific instance.

    Reimplemented from PoMesh3D.

    Reimplemented in PoMesh3DVecCrossSection, and PoMesh3DVecGridCrossSection.

    ◆ rebuild()

    virtual void PoMesh3DVec::rebuild ( )
    virtual

    Forces node-kit rebuilding.

    See PoBase.

    Reimplemented from PoBase.

    Reimplemented in PoMesh3DVecCrossSection, and PoMesh3DVecGridCrossSection.

    Member Data Documentation

    ◆ bodyColoringType

    SoSFEnum PoMesh3DVec::bodyColoringType

    coloring method of the body.


    If bodyColoringType = CONSTANT_COLOR, each vector has the same body color, which is the last found during the scene graph traversal.

    If bodyColoringType = MODULE_MAPPING_COLOR, the body's color of a vector depends on its module, and by using the current module-data-mapping (see PoMesh for explanation of the current module-data-mapping).

    If bodyColoringType = SCALAR_MAPPING_COLOR, the body's color of a vector depends on the scalar value at the mesh node used as the start point of the body. In this case, the current data-mapping is used to compute the color in relation to the scalar-value (see PoMesh for more explanations about the current data-mapping). Use enum ArrowColoringType.

    Definition at line 292 of file PoMesh3DVec.h.

    ◆ bodyLengthFactor

    SoSFFloat PoMesh3DVec::bodyLengthFactor

    Length (or length multiplicative factor) of the body shape.

    Definition at line 258 of file PoMesh3DVec.h.

    ◆ bodyLengthType

    SoSFEnum PoMesh3DVec::bodyLengthType

    If bodyLengthType = CONSTANT_LENGTH, each vector has the same body length = bodyLengthFactor .

    If bodyLengthType = RELATIVE_LENGTH, the body length of a vector is bodyLengthFactor * vector-module.

    Definition at line 253 of file PoMesh3DVec.h.

    ◆ bodyRadiusFactor

    SoSFFloat PoMesh3DVec::bodyRadiusFactor

    Radius (or radius multiplicative factor) of the cylinder.

    Definition at line 273 of file PoMesh3DVec.h.

    ◆ bodyRadiusType

    SoSFEnum PoMesh3DVec::bodyRadiusType

    Defines type of method to compute the cylinder's radius.

    If bodyRadiusType = CONSTANT_RADIUS, each vector has the same body radius = bodyRadiusFactor . If bodyRadiusType = RELATIVE_RADIUS, the body radius of a vector is bodyRadiusFactor * vector-module. The body radius is either a line-width or a cylinder-radius depending on the field's value bodyShape.

    Definition at line 268 of file PoMesh3DVec.h.

    ◆ bodyShape

    SoSFEnum PoMesh3DVec::bodyShape

    Type of shape (no body, line, cylinder) used to draw the body.

    If bodyShape = NO_BODY, the body of each vector is invisible.

    Definition at line 246 of file PoMesh3DVec.h.

    ◆ density

    SoSFInt32 PoMesh3DVec::density

    Vector field density filter.

    If density = 1, each vector of the mesh is drawn. If density = 2, one vector every 2 vectors is drawn...

    Definition at line 214 of file PoMesh3DVec.h.

    ◆ eliminationStatus

    SoSFEnum PoMesh3DVec::eliminationStatus

    If eliminationStatus = TOO_SMALL, the vectors which module is lower than minLength are not drawn.

    If eliminationStatus = TOO_LONG, the vectors which module is greater than maxLength are not drawn. If eliminationStatus = TOO_SMALL_OR_LONG, the vectors which module is lower than minLength or greater than maxLength are not drawn. If eliminationStatus = NONE, each vector selected by the density filter is drawn.

    Definition at line 224 of file PoMesh3DVec.h.

    ◆ endArrowColoringType

    SoSFEnum PoMesh3DVec::endArrowColoringType

    Coloring method of the end shape.

    If endArrowColoringType = CONSTANT_COLOR, each vector has the same end-arrow's color, which is the last found during the scene graph traversal.

    If endArrowColoringType = MODULE_MAPPING_COLOR, the end-arrow's color of a vector depends on its module, and by using the current module-data- mapping (see PoMesh for explanation of the current module-data-mapping).

    If endArrowColoringType = SCALAR_MAPPING_COLOR, the end-arrow's color of a vector depends on the scalar value at the mesh node used as the end point of the end-arrow. In this case, the current data-mapping is used to compute the color in relation to the scalar-value (see PoMesh for more explanations about the current data-mapping).

    Definition at line 386 of file PoMesh3DVec.h.

    ◆ endArrowHeightFactor

    SoSFFloat PoMesh3DVec::endArrowHeightFactor

    Height (or Height multiplicative factor) of the arrow shape.

    Definition at line 363 of file PoMesh3DVec.h.

    ◆ endArrowHeightType

    SoSFEnum PoMesh3DVec::endArrowHeightType

    Defines the type of method to compute the arrow height.

    If endArrowHeightType = CONSTANT_HEIGHT, each vector has the same end-shape height = endArrowHeightFactor . If endArrowHeightType = RELATIVE_ HEIGHT, the end-shape height of a vector is endArrowHeightFactor * body's length.

    Definition at line 358 of file PoMesh3DVec.h.

    ◆ endArrowRadiusFactor

    SoSFFloat PoMesh3DVec::endArrowRadiusFactor

    The end-arrow's radius is end-arrow's height * endArrowRadiusFactor.

    Definition at line 368 of file PoMesh3DVec.h.

    ◆ endArrowShape

    SoSFEnum PoMesh3DVec::endArrowShape

    Type of shape to be drawn at the end point of the body.

    If endArrowShape = NO_SHAPE, the end-shape of each vector is invisible.

    Definition at line 349 of file PoMesh3DVec.h.

    ◆ maxLength

    SoSFFloat PoMesh3DVec::maxLength

    Maximum length of the vector to be drawn.

    Only used when eliminationStatus is TOO_LONG or TOO_SMALL_OR_LONG

    Definition at line 236 of file PoMesh3DVec.h.

    ◆ minLength

    SoSFFloat PoMesh3DVec::minLength

    Minimum length of the vector to be drawn.

    Only used when eliminationStatus is TOO_SMALL or TOO_SMALL_OR_LONG

    Definition at line 230 of file PoMesh3DVec.h.

    ◆ startArrowColoringType

    SoSFEnum PoMesh3DVec::startArrowColoringType

    Coloring method of the start shape.

    If startArrowColoringType = CONSTANT_COLOR, each vector has the same start-arrow's color, which is the last found during the scene graph traversal.

    If startArrowColoringType = MODULE_MAPPING_COLOR, the start-arrow's color of a vector depends on its module, and by using the current module-data- mapping (see PoMesh for explanation of the current module-data-mapping).

    If startArrowColoringType = SCALAR_MAPPING_COLOR, the start-arrow's color of a vector depends on the scalar value at the mesh node used as the start point of the start-arrow. In this case, the current data-mapping is used to compute the color in relation to the scalar-value (see PoMesh for more explanations about the current data-mapping).

    Definition at line 339 of file PoMesh3DVec.h.

    ◆ startArrowHeightFactor

    SoSFFloat PoMesh3DVec::startArrowHeightFactor

    Height (or Height multiplicative factor) of the arrow shape.

    Definition at line 316 of file PoMesh3DVec.h.

    ◆ startArrowHeightType

    SoSFEnum PoMesh3DVec::startArrowHeightType

    Defines the type of method to compute the arrow height.

    If startArrowHeightType = CONSTANT_HEIGHT, each vector has the same start-shape height = startArrowHeightFactor . If startArrowHeightType = RELATIVE_ HEIGHT, the end-shape height of a vector is startArrowHeightFactor * body's length.

    Definition at line 311 of file PoMesh3DVec.h.

    ◆ startArrowRadiusFactor

    SoSFFloat PoMesh3DVec::startArrowRadiusFactor

    The start-arrow's radius is start-arrow's height * startArrowRadiusFactor.

    Definition at line 321 of file PoMesh3DVec.h.

    ◆ startArrowShape

    SoSFEnum PoMesh3DVec::startArrowShape

    Type of shape to be drawn at the start point of the body.

    If startArrowShape = NO_SHAPE, the start-shape of each vector is invisible.

    Definition at line 302 of file PoMesh3DVec.h.


    The documentation for this class was generated from the following file: