Extended texture mapping node. More...
#include <Inventor/nodes/SoExtTexture2.h>
Public Member Functions | |
virtual SoType | getTypeId () const |
Returns the type identifier for this specific instance. | |
SoExtTexture2 () | |
Creates a texture node with default settings. | |
void | allowPrequalifyFile (SbBool) |
If TRUE, allows the PrequalifyFile callback to be called. | |
void | getImageSize (SbVec2s &size, int &nc) |
Returns the size and the number of components in the image. | |
void | addOnLoadStartCB (SoExtTexture2CB *cb, void *userData) |
Callback invoked when starting loading the texture. | |
void | addOnLoadFinishCB (SoExtTexture2CB *cb, void *userData) |
Callback invoked when the texture is loaded and ready to use. | |
void | addOnUnloadCB (SoExtTexture2CB *cb, void *userData) |
Callback invoked when the texture is unloaded. | |
void | loadTexture () |
Loads the texture if the loading mode is set to MANUAL. | |
Public Member Functions inherited from SoTexture | |
void | setBitmapFileType (FileType in_type) |
Sets the texture file format. | |
FileType | getBitmapFileType (void) |
Gets the texture file format. | |
virtual void | setOverride (const SbBool state) |
Set the state of the override field. | |
virtual SbBool | isOverride () const |
Returns the state of the override field. | |
Public Member Functions inherited from SoNode | |
virtual SoNode * | copy (SbBool copyConnections=FALSE) const |
Creates and returns an exact copy of the node. | |
virtual SbBool | affectsState () const |
Returns TRUE if a node has an effect on the state during traversal. | |
virtual void | touch () |
Marks an instance as modified, simulating a change to it. | |
Public Member Functions inherited from SoFieldContainer | |
void | setToDefaults () |
Sets all fields in this object to their default values. | |
SbBool | hasDefaultValues () const |
Returns TRUE if all of the object's fields have their default values. | |
SbBool | fieldsAreEqual (const SoFieldContainer *fc) const |
Returns TRUE if this object's fields are exactly equal to fc's fields. | |
void | copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE) |
Copies the contents of fc's fields into this object's fields. | |
SoNONUNICODE SbBool | set (const char *fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
SbBool | set (const SbString &fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
void | get (SbString &fieldDataString) |
Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. | |
virtual int | getFields (SoFieldList &list) const |
Appends references to all of this object's fields to resultList, and returns the number of fields appended. | |
virtual int | getAllFields (SoFieldList &list) const |
Returns a list of fields, including the eventIn's and eventOut's. | |
virtual SoField * | getField (const SbName &fieldName) const |
Returns a the field of this object whose name is fieldName. | |
virtual SoField * | getEventIn (const SbName &fieldName) const |
Returns a the eventIn with the given name. | |
virtual SoField * | getEventOut (const SbName &fieldName) const |
Returns the eventOut with the given name. | |
SbBool | getFieldName (const SoField *field, SbName &fieldName) const |
Returns the name of the given field in the fieldName argument. | |
SbBool | enableNotify (SbBool flag) |
Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE). | |
SbBool | isNotifyEnabled () const |
Notification is the process of telling interested objects that this object has changed. | |
virtual void | setUserData (void *data) |
Sets application data. | |
void * | getUserData (void) const |
Gets user application data. | |
Public Member Functions inherited from SoBase | |
virtual SbName | getName () const |
Returns the name of an instance. | |
virtual void | setName (const SbName &name) |
Sets the name of an instance. | |
void | setSynchronizable (const bool b) |
Sets this to be a ScaleViz synchronizable object. | |
bool | isSynchronizable () const |
Gets the ScaleViz synchronizable state of this object. | |
Public Member Functions inherited from SoRefCounter | |
void | ref () const |
Adds a reference to an instance. | |
void | unref () const |
Removes a reference from an instance. | |
void | unrefNoDelete () const |
unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero. | |
int | getRefCount () const |
Returns current reference count. | |
void | lock () const |
lock this instance. | |
void | unlock () const |
unlock this instance. | |
Public Member Functions inherited from SoTypedObject | |
SbBool | isOfType (const SoType &type) const |
Returns TRUE if this object is of the type specified in type or is derived from that type. | |
template<typename TypedObjectClass > | |
SbBool | isOfType () const |
Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class. | |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
static void | setPrequalifyFileCallBack (ExtPrequalifyFileCallback *p_cb, void *u_data) |
This callback is called by SoExtTexture2 nodes just before opening a file with the proposed path. | |
static void | setMemorySpace (double megaBytes) |
Sets the system memory space allowed for the texture images. | |
static double | getMemorySpace () |
Gets the system memory space allowed for the texture images. | |
static double | getGlobalMemoryUsed () |
Return the current system memory used by all texture images. | |
static void | useTexturePalette (SbBool value) |
If TRUE, uses a 256-color-indexed palette. | |
Static Public Member Functions inherited from SoTexture | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
static SbBool | isSupported (HW_Feature feature) |
Returns information about hardware support for various texture features. | |
static SbRasterImage * | readTexture (const SbString &filename, FileType filetype=UNKNOWN) |
Convenience function that loads the image data from any texture file supported by Open Inventor and returns an SbRasterImage object. | |
Static Public Member Functions inherited from SoNode | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
static SoNode * | getByName (const SbName &name) |
A node's name can be set using SoBase::setName(). | |
static int | getByName (const SbName &name, SoNodeList &list) |
A node's name can be set using SoBase::setName(). | |
Static Public Member Functions inherited from SoFieldContainer | |
static SoType | getClassTypeId () |
Returns the type of this class. | |
Static Public Member Functions inherited from SoBase | |
static SoType | getClassTypeId () |
Returns type identifier for this class. | |
Static Public Member Functions inherited from SoTypedObject | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Public Attributes | |
SoSFFilePathString | filename |
Names file from which to read texture image. | |
SoSFEnum | wrapT |
Indicates what to do when texture coordinates in the T (vertical) direction lie outside the range 0-1. | |
SoSFBool | loadingStatus |
Tells if the texture is loaded or not (not necessarily displayed) | |
SoSFEnum | syncMode |
Specifies the synchronous/asynchronous mode. | |
SoSFEnum | loadingMode |
Specifies the loading mode. | |
SoSFInt32 | loadingThreadPriority |
Specifies the priority of the texture loading thread when activated (syncMode = ASYNCHRONOUS). | |
Public Attributes inherited from SoTexture | |
SoSFEnum | internalFormat |
Internal format for texture storage. | |
SoSFBool | enableCompressedTexture |
Enables storage of textures on the graphics board in compressed form. | |
SoSFEnum | wrapS |
Indicates what to do when texture coordinates in the S (horizontal) direction lie outside the range 0-1. | |
SoSFEnum | model |
Specifies how to map texture onto surface. | |
SoSFColor | blendColor |
Color used for BLEND model. | |
SoSFBool | enableBorder |
Enables borders for textures. | |
SoSFVec4f | borderColor |
Defines border color used for border texture filtering. | |
SoSFFloat | maxAnisotropy |
Specifies on a per-texture object basis, the maximum degree of anisotropy to account for in texture filtering. | |
SoSFEnum | minFilter |
Specifies the OpenGL minFilter. | |
SoSFEnum | magFilter |
Specifies the OpenGL magFilter. | |
Extended texture mapping node.
This property node defines a texture map and parameters for that map. This map is used to apply texture to subsequent shapes as they are rendered.
The node is similar to SoTexture2, but differs in the following significant ways:
The texture is read from the file specified by the filename field. There is no image field created. Data is sent directly to OpenGL.
The maximum system memory allowed for all SoExtTexture2 nodes (in total) can be set using setMemorySpace().
If the memory allowed for texture images (setMemorySpace()) would be exceeded by loading a new image, one or more existing images will be deleted from system memory. In most cases OpenGL texture objects will already have been created for the deleted images (i.e. OpenGL has a copy of the images), so this does not affect rendering.
If it is necessary to recreate an OpenGL texture object and the required texture image has been deleted from system memory, the node will automatically re-read the image file. For this reason, applications should be careful not to remove image files that might be needed during program execution.
To reduce the use of texture memory (by approximately a factor of 4), use the useTexturePalette() method to request the image be converted to a 256-color paletted image. This feature is available only if the driver supports the GL_EXT_paletted_texture or GL_EXT_texture_color_table extension.
If the texture image's width or height is not a power of 2, and the Non Power Of Two (NPOT) extension is available on your graphics board, by default Open Inventor will send the image to OpenGL without modification. However, if the texture image's width or height is not a power of 2 (and the Non Power Of Two (NPOT) extension is not available on your graphics board), or the image's width or height is greater than the maximum supported by OpenGL, then the image will be automatically scaled up or down to the nearest power of 2 or the maximum texture size. For maximum speed, point-sampling is used to do the scaling. If you want higher quality scaling, pre-filter your images to a power of 2 smaller than the maximum texture size. Use the OpenGL glGetIntegerv(GL_MAX_TEXTURE_SIZE...) call to determine the maximum texture dimension for a specific OpenGL implementation. Setting the environment variable OIV_USE_NPOT to 0 will force the image to be rescaled (when necessary) even if the NPOT extension is available.
The quality of the texturing is affected by the textureQuality field of the SoComplexity node. The textureQuality field affects what kind of filtering is done to the texture when it must be minified or magnified. The mapping of a particular texture quality value to a particular OpenGL filtering technique is platform dependent, and varies based on the texturing performance. If mipmap filtering is required, mipmaps are automatically created using a simple box filter.
Performance Note: Automatic scaling of texture images to a power of 2 is a very convenient feature for prototyping, but it does take additional time the first time the texture node is traversed for rendering. For large images, or a large number of images, this can make the application seem slow while starting up or loading a new data file. Avoid this effect by either pre-scaling the image or by storing it as a sub-image in a "power of 2" image (then provide explicit texture coordinates such that only the sub-image is used).
filename | "" |
enableCompressedTexture | FALSE |
wrapS | REPEAT |
wrapT | REPEAT |
model | MODULATE |
blendColor | 0 0 0 |
loadingStatus | FALSE |
syncMode | SYNCHRONOUS |
loadingMode | AUTO |
loadingThreadPriorty | 1 |
enableBorder | FALSE |
borderColor | 0 0 0 0 |
maxAnisotropy | 1.0 |
minFilter | AUTO |
magFilter | AUTO |
useAutoMipmap | FALSE |
internalFormat | AUTO_INTERNAL_FORMAT |
SoTexture2, SoComplexity, SoMaterial, SoTexture2Transform, SoTextureCoordinate2, SoTextureCoordinateBinding, SoTextureCoordinateFunction
Definition at line 179 of file SoExtTexture2.h.
typedef void SoExtTexture2::SoExtTexture2CB(void *userData, SoExtTexture2 *tex) |
Definition at line 189 of file SoExtTexture2.h.
Loading mode.
Enumerator | |
---|---|
AUTO | The texture is loaded at the node's traversal. |
MANUAL | The texture is loaded by the user using the loadTexture method. |
Definition at line 206 of file SoExtTexture2.h.
enum SoExtTexture2::Sync |
Synchrone/asynchrone loading mode.
Enumerator | |
---|---|
SYNCHRONOUS | The loading is blocking (no thread launched). |
ASYNCHRONOUS | The loading is non blocking (the loading is done within a thread). |
Definition at line 192 of file SoExtTexture2.h.
SoExtTexture2::SoExtTexture2 | ( | ) |
Creates a texture node with default settings.
void SoExtTexture2::addOnLoadFinishCB | ( | SoExtTexture2CB * | cb, |
void * | userData | ||
) |
Callback invoked when the texture is loaded and ready to use.
void SoExtTexture2::addOnLoadStartCB | ( | SoExtTexture2CB * | cb, |
void * | userData | ||
) |
Callback invoked when starting loading the texture.
void SoExtTexture2::addOnUnloadCB | ( | SoExtTexture2CB * | cb, |
void * | userData | ||
) |
Callback invoked when the texture is unloaded.
void SoExtTexture2::allowPrequalifyFile | ( | SbBool | ) |
If TRUE, allows the PrequalifyFile callback to be called.
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static |
Returns the type identifier for this class.
|
static |
Return the current system memory used by all texture images.
void SoExtTexture2::getImageSize | ( | SbVec2s & | size, |
int & | nc | ||
) |
Returns the size and the number of components in the image.
|
static |
Gets the system memory space allowed for the texture images.
This value is specified in megabytes (MB).
|
virtual |
Returns the type identifier for this specific instance.
Reimplemented from SoTexture.
void SoExtTexture2::loadTexture | ( | ) |
Loads the texture if the loading mode is set to MANUAL.
|
static |
Sets the system memory space allowed for the texture images.
This value is specified in megabytes (MB). The default is 16 MB.
|
static |
This callback is called by SoExtTexture2 nodes just before opening a file with the proposed path.
It allows you to modify the path and/or indicate that the texture has already been handled.
You could use the callback, for example, to load an image in a file format that Open Inventor doesn't natively support. The callback could
|
static |
If TRUE, uses a 256-color-indexed palette.
You must call this method before the textures are loaded. Default is FALSE.
NOTE: If the field enableCompressedTexture is set TRUE, its value takes precedence over this request to use a paletted texture. Compressed textures will be used.
SoSFFilePathString SoExtTexture2::filename |
Names file from which to read texture image.
The standard image file formats are supported. See SoRasterImageRW for the list. If the filename is not an absolute path name, the list of directories maintained by SoInput is searched. If the texture is not found in any of those directories, then the file is searched for relative to the directory from which the SoTexture2 node was read. For example, if an SoTexture2 node with a filename of "../tofu.rgb" is read from /usr/people/bob/models/food.iv, then /usr/people/bob/tofu.rgb will be read (assuming tofu.rgb isn't found in the directories maintained by SoInput).
Definition at line 230 of file SoExtTexture2.h.
SoSFEnum SoExtTexture2::loadingMode |
Specifies the loading mode.
Use enum Loading. Default is AUTO.
Definition at line 255 of file SoExtTexture2.h.
SoSFBool SoExtTexture2::loadingStatus |
Tells if the texture is loaded or not (not necessarily displayed)
Definition at line 243 of file SoExtTexture2.h.
SoSFInt32 SoExtTexture2::loadingThreadPriority |
Specifies the priority of the texture loading thread when activated (syncMode = ASYNCHRONOUS).
This part uses the SbThread class.
Definition at line 261 of file SoExtTexture2.h.
SoSFEnum SoExtTexture2::syncMode |
Specifies the synchronous/asynchronous mode.
Use enum Sync. Default is SYNCHRONOUS.
Definition at line 249 of file SoExtTexture2.h.
SoSFEnum SoExtTexture2::wrapT |
Indicates what to do when texture coordinates in the T (vertical) direction lie outside the range 0-1.
Use enum SoTexture::Wrap. Default is REPEAT.
Definition at line 237 of file SoExtTexture2.h.