Open Inventor Release 2023.2.3
 
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SoLight Class Reference

Abstract base class for all light source nodes. More...

#include <Inventor/nodes/SoLight.h>

+ Inheritance diagram for SoLight:

Public Member Functions

virtual SoType getTypeId () const
 Returns the type identifier for this specific instance.
 
- Public Member Functions inherited from SoNode
virtual void setOverride (const SbBool state)
 Turns the override flag on or off.
 
virtual SbBool isOverride () const
 Returns the state of the override flag.
 
virtual SoNodecopy (SbBool copyConnections=FALSE) const
 Creates and returns an exact copy of the node.
 
virtual SbBool affectsState () const
 Returns TRUE if a node has an effect on the state during traversal.
 
virtual void touch ()
 Marks an instance as modified, simulating a change to it.
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults ()
 Sets all fields in this object to their default values.
 
SbBool hasDefaultValues () const
 Returns TRUE if all of the object's fields have their default values.
 
SbBool fieldsAreEqual (const SoFieldContainer *fc) const
 Returns TRUE if this object's fields are exactly equal to fc's fields.
 
void copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE)
 Copies the contents of fc's fields into this object's fields.
 
SoNONUNICODE SbBool set (const char *fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
SbBool set (const SbString &fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
void get (SbString &fieldDataString)
 Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string.
 
virtual int getFields (SoFieldList &list) const
 Appends references to all of this object's fields to resultList, and returns the number of fields appended.
 
virtual int getAllFields (SoFieldList &list) const
 Returns a list of fields, including the eventIn's and eventOut's.
 
virtual SoFieldgetField (const SbName &fieldName) const
 Returns a the field of this object whose name is fieldName.
 
virtual SoFieldgetEventIn (const SbName &fieldName) const
 Returns a the eventIn with the given name.
 
virtual SoFieldgetEventOut (const SbName &fieldName) const
 Returns the eventOut with the given name.
 
SbBool getFieldName (const SoField *field, SbName &fieldName) const
 Returns the name of the given field in the fieldName argument.
 
SbBool enableNotify (SbBool flag)
 Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE).
 
SbBool isNotifyEnabled () const
 Notification is the process of telling interested objects that this object has changed.
 
virtual void setUserData (void *data)
 Sets application data.
 
void * getUserData (void) const
 Gets user application data.
 
- Public Member Functions inherited from SoBase
virtual SbName getName () const
 Returns the name of an instance.
 
virtual void setName (const SbName &name)
 Sets the name of an instance.
 
void setSynchronizable (const bool b)
 Sets this to be a ScaleViz synchronizable object.
 
bool isSynchronizable () const
 Gets the ScaleViz synchronizable state of this object.
 
- Public Member Functions inherited from SoRefCounter
void ref () const
 Adds a reference to an instance.
 
void unref () const
 Removes a reference from an instance.
 
void unrefNoDelete () const
 unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero.
 
int getRefCount () const
 Returns current reference count.
 
void lock () const
 lock this instance.
 
void unlock () const
 unlock this instance.
 
- Public Member Functions inherited from SoTypedObject
SbBool isOfType (const SoType &type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type.
 
template<typename TypedObjectClass >
SbBool isOfType () const
 Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class.
 

Static Public Member Functions

static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
- Static Public Member Functions inherited from SoNode
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static SoNodegetByName (const SbName &name)
 A node's name can be set using SoBase::setName().
 
static int getByName (const SbName &name, SoNodeList &list)
 A node's name can be set using SoBase::setName().
 
- Static Public Member Functions inherited from SoFieldContainer
static SoType getClassTypeId ()
 Returns the type of this class.
 
- Static Public Member Functions inherited from SoBase
static SoType getClassTypeId ()
 Returns type identifier for this class.
 
- Static Public Member Functions inherited from SoTypedObject
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 

Public Attributes

SoSFBool on
 Determines whether the source is active or inactive.
 
SoSFFloat intensity
 Illumination intensity of light source.
 
SoSFColor color
 Light source illumination color.
 

Detailed Description

Abstract base class for all light source nodes.

SoLight is the abstract base class for all light nodes. A light node defines an illumination source that may affect subsequent shapes in the scene graph, depending on the current lighting style. Light sources are affected by the current transformation. A light node under a separator does not affect any objects outside that separator.

You can also use a node kit to create a light. See SoLightKit.

An SoEnvironment node can be used to specify additional options related to lighting:

  • The ambient light component of the Phong reflection model.
  • Light attenuation for SoPointLight and SoSpotLight nodes.
  • Ambient occlusion.

Lighting is enabled by default (default model is PER_VERTEX_PHONG). When lighting is enabled, there must be light nodes (e.g. SoDirectionalLight) in the scene graph for objects to be easily visible. When using the Open Inventor viewer classes (e.g. SoWinExaminerViewer), the viewer will create a "headlight" (directional light attached to the camera) if no other light nodes exist when setSceneGraph() is called.

By default, lighting is only computed for the "front" faces of geometry, so the back face of the geometry will be dark. The front face is determined by the normal vector, if specified, or by the vertex ordering (see SoShapeHints) if normals are computed by Open Inventor. To enable "two sided" lighting (lighting both front and back faces) see SoShapeHints.

The maximum number of lights depends on the hardware, but at least eight simultaneous lights are supported.

FILE FORMAT/DEFAULT

    This is an abstract class. See the reference page of a derived class for the format and default values.

ACTION BEHAVIOR

    SoGLRenderAction
    Activates this light (if so specified) during traversal. All shape nodes that come after this light in the scene graph are illuminated by this light.

SEE ALSO

SoDirectionalLight, SoEnvironment, SoLightKit, SoLightModel, SoMaterial, SoPointLight, SoSpotLight

Definition at line 123 of file SoLight.h.

Member Function Documentation

◆ getClassTypeId()

static SoType SoLight::getClassTypeId ( )
static

Returns the type identifier for this class.


◆ getTypeId()

virtual SoType SoLight::getTypeId ( ) const
virtual

Returns the type identifier for this specific instance.

Reimplemented from SoNode.

Reimplemented in SoDirectionalLightManip, SoPointLightManip, SoSpotLightManip, SoDirectionalLight, SoPointLight, and SoSpotLight.

Member Data Documentation

◆ color

SoSFColor SoLight::color

Light source illumination color.

Definition at line 144 of file SoLight.h.

◆ intensity

SoSFFloat SoLight::intensity

Illumination intensity of light source.

Valid values range from 0.0 (no illumination) to 1.0 (maximum illumination).

Definition at line 139 of file SoLight.h.

◆ on

SoSFBool SoLight::on

Determines whether the source is active or inactive.

When inactive, the source does not illuminate at all.

Definition at line 133 of file SoLight.h.


The documentation for this class was generated from the following file: