Shader parameter node storing a texture image. More...
#include <Inventor/nodes/SoShaderParameterImage.h>
Public Types | |
enum | AccessMode { READ = SbEnums::READ , WRITE = SbEnums::WRITE , READ_WRITE = SbEnums::READ_WRITE } |
Image access modes. More... | |
Public Member Functions | |
virtual SoType | getTypeId () const |
Returns the type identifier for this specific instance. | |
SoShaderParameterImage () | |
Public Member Functions inherited from SoNode | |
virtual void | setOverride (const SbBool state) |
Turns the override flag on or off. | |
virtual SbBool | isOverride () const |
Returns the state of the override flag. | |
virtual SoNode * | copy (SbBool copyConnections=FALSE) const |
Creates and returns an exact copy of the node. | |
virtual SbBool | affectsState () const |
Returns TRUE if a node has an effect on the state during traversal. | |
virtual void | touch () |
Marks an instance as modified, simulating a change to it. | |
Public Member Functions inherited from SoFieldContainer | |
void | setToDefaults () |
Sets all fields in this object to their default values. | |
SbBool | hasDefaultValues () const |
Returns TRUE if all of the object's fields have their default values. | |
SbBool | fieldsAreEqual (const SoFieldContainer *fc) const |
Returns TRUE if this object's fields are exactly equal to fc's fields. | |
void | copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE) |
Copies the contents of fc's fields into this object's fields. | |
SoNONUNICODE SbBool | set (const char *fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
SbBool | set (const SbString &fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
void | get (SbString &fieldDataString) |
Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. | |
virtual int | getFields (SoFieldList &list) const |
Appends references to all of this object's fields to resultList, and returns the number of fields appended. | |
virtual int | getAllFields (SoFieldList &list) const |
Returns a list of fields, including the eventIn's and eventOut's. | |
virtual SoField * | getField (const SbName &fieldName) const |
Returns a the field of this object whose name is fieldName. | |
virtual SoField * | getEventIn (const SbName &fieldName) const |
Returns a the eventIn with the given name. | |
virtual SoField * | getEventOut (const SbName &fieldName) const |
Returns the eventOut with the given name. | |
SbBool | getFieldName (const SoField *field, SbName &fieldName) const |
Returns the name of the given field in the fieldName argument. | |
SbBool | enableNotify (SbBool flag) |
Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE). | |
SbBool | isNotifyEnabled () const |
Notification is the process of telling interested objects that this object has changed. | |
virtual void | setUserData (void *data) |
Sets application data. | |
void * | getUserData (void) const |
Gets user application data. | |
Public Member Functions inherited from SoBase | |
virtual SbName | getName () const |
Returns the name of an instance. | |
virtual void | setName (const SbName &name) |
Sets the name of an instance. | |
void | setSynchronizable (const bool b) |
Sets this to be a ScaleViz synchronizable object. | |
bool | isSynchronizable () const |
Gets the ScaleViz synchronizable state of this object. | |
Public Member Functions inherited from SoRefCounter | |
void | ref () const |
Adds a reference to an instance. | |
void | unref () const |
Removes a reference from an instance. | |
void | unrefNoDelete () const |
unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero. | |
int | getRefCount () const |
Returns current reference count. | |
void | lock () const |
lock this instance. | |
void | unlock () const |
unlock this instance. | |
Public Member Functions inherited from SoTypedObject | |
SbBool | isOfType (const SoType &type) const |
Returns TRUE if this object is of the type specified in type or is derived from that type. | |
template<typename TypedObjectClass > | |
SbBool | isOfType () const |
Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class. | |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Static Public Member Functions inherited from SoShaderParameter | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Static Public Member Functions inherited from SoNode | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
static SoNode * | getByName (const SbName &name) |
A node's name can be set using SoBase::setName(). | |
static int | getByName (const SbName &name, SoNodeList &list) |
A node's name can be set using SoBase::setName(). | |
Static Public Member Functions inherited from SoFieldContainer | |
static SoType | getClassTypeId () |
Returns the type of this class. | |
Static Public Member Functions inherited from SoBase | |
static SoType | getClassTypeId () |
Returns type identifier for this class. | |
Static Public Member Functions inherited from SoTypedObject | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Public Attributes | |
SoSFNode | texture |
Specifies the texture to bind to the image unit. | |
SoSFInt32 | layer |
Specifies the layer of texture to be bound to the image unit. | |
SoSFEnum | accessMode |
Specifies the type of access that will be performed on the image. | |
Public Attributes inherited from SoShaderParameter | |
SoSFString | name |
Specifies the parameter's string name which is declared and used within high-level shading programs. | |
SoSFInt32 | identifier |
Specifies the parameter's integer name which is declared and used within low-level shading programs. | |
Shader parameter node storing a texture image.
This node allows the application to bind a texture to an image unit for the purpose of reading and writing it from shaders. texture specifies an existing texture node to bind to the image unit.
If texture is an SoTextureCubeMap or an SoTexture3 with SoTexture3::ARRAY layout, then it is possible to bind either the entire array, or only a single layer of the array to the image unit. In such cases, if layer is -1, the entire array is attached to the image unit. Otherwise, layer specifies the layer of the array to attach to the image unit.
accessMode specifies the access types to be performed by shaders and may be set to READ, WRITE, or READ_WRITE to indicate read-only, write-only or read-write access, respectively. Violation of the access type specified in accessMode (for example, if a shader writes to an image bound with accessMode set to READ) will lead to undefined results, possibly including program termination.
SoShaderParameterImage nodes are usually added to the field SoShaderProgram::images to affect only that specific shader program, but can also be inserted in the scene graph and affect all subsequent shader programs.
See Image Load Store section of the OpenGL wiki for more information about using this feature in GLSL.
As an example, here is how you could define a 2D write-only texture in GLSL:
Use "restrict" to allow the compiler to make optimizations when you know that this variable is the only one that will access the underlying texture.
Also note that the name of the variable ("myTexture" in the example) should correspond to the value of the field name.
name | "" |
identifier | 0 |
texture | NULL |
layer | -1 |
accessMode | READ |
SoShaderParameter, SoShaderParameterBufferObject, SoUniformShaderParameter, SoShaderObject, SoShaderProgram
NOTE: node available since Open Inventor 10.12
Definition at line 93 of file SoShaderParameterImage.h.
Image access modes.
Enumerator | |
---|---|
READ | The shader can only read from the image. |
WRITE | The shader can only write to the image. |
READ_WRITE | The shader can read from and can write to the image. |
Definition at line 114 of file SoShaderParameterImage.h.
SoShaderParameterImage::SoShaderParameterImage | ( | ) |
|
static |
Returns the type identifier for this class.
|
virtual |
Returns the type identifier for this specific instance.
Reimplemented from SoShaderParameter.
SoSFEnum SoShaderParameterImage::accessMode |
Specifies the type of access that will be performed on the image.
Use enum AccessMode. Default is READ.
Definition at line 137 of file SoShaderParameterImage.h.
SoSFInt32 SoShaderParameterImage::layer |
Specifies the layer of texture to be bound to the image unit.
Default is -1 (bind all layers).
Definition at line 109 of file SoShaderParameterImage.h.
SoSFNode SoShaderParameterImage::texture |
Specifies the texture to bind to the image unit.
Default is NULL.
Definition at line 103 of file SoShaderParameterImage.h.