#include <LDM/elements/SoTransferFunctionElement.h>
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virtual void | push (SoState *state) |
| Pushes element.
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virtual void | print (FILE *fp) const |
| Prints element (for debugging).
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virtual void | pop (SoState *state, const SoElement *prevTopElement) |
| Pops element.
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virtual SoType | getTypeId () const |
| Returns type identifier for element instance.
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SbBool | isOfType (const SoType &type) const |
| Returns TRUE if this object is of the type specified in type or is derived from that type.
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template<typename TypedObjectClass > |
SbBool | isOfType () const |
| Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class.
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Definition at line 46 of file SoTransferFunctionElement.h.
◆ get() [1/2]
◆ get() [2/2]
Get the current list of transfer function stored in the state.
◆ getClassStackIndex()
static int SoTransferFunctionElement::getClassStackIndex |
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Returns the stack id for this element.
◆ getClassTypeId()
static SoType SoTransferFunctionElement::getClassTypeId |
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Returns the type identifier for this class.
◆ getDefault()
static void SoTransferFunctionElement::getDefault |
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SoTransferFunction *& |
m_transferFunctionNode | ) |
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◆ hasTransparency()
static SbBool SoTransferFunctionElement::hasTransparency |
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SoState * |
state | ) |
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returns true if one (at least) accumulated transferFuncion contains a transparency
◆ push()
virtual void SoTransferFunctionElement::push |
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SoState * |
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Pushes element.
Allows for side effects to occur. Default methods do nothing.
Reimplemented from SoAccumulatedElement.
◆ set()
Sets/Gets the current volume data attributes in the state.
The documentation for this class was generated from the following file: