Open Inventor Release 2023.2.3
 
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vvizNpr_frag.h
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1/*=======================================================================
2 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), ***
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19**=======================================================================*/
20/*=======================================================================
21** Author : VSG (MMM YYYY)
22**=======================================================================*/
23
24#ifndef VVIZNPR_FRAG_H
25#define VVIZNPR_FRAG_H
26
31vec4 VVizApplyNpr(inout VVizVoxelInfo voxelInfoFront, in VVizVoxelInfo voxelInfoBack,vec4 fragColor);
32
37vec4 VVizApplyNpr(in VVizDataSetId dataset, inout VVizVoxelInfo voxelInfoFront, in VVizVoxelInfo voxelInfoBack,vec4 fragColor);
38
39vec4 VVizApplyNpr(inout VVizVoxelInfo voxelInfo, vec4 fragColor, vec3 viewVec, vec3 grad, float gradNorm, vec3 normal);
40
41vec4 VVizApplyNpr(in VVizDataSetId dataset, inout VVizVoxelInfo voxelInfo, vec4 fragColor, vec3 viewVec, vec3 grad, float gradNorm, vec3 normal);
42
43#endif
44
45
Defines voxel state info used with the VolumeViz Shader Library API.
vec4 VVizApplyNpr(inout VVizVoxelInfo voxelInfoFront, in VVizVoxelInfo voxelInfoBack, vec4 fragColor)
This function applies various non-photorealistic rendering algorithms on the given color (edge detect...