Go to the source code of this file.
|
vec4 | VVizApplyNpr (inout VVizVoxelInfo voxelInfoFront, in VVizVoxelInfo voxelInfoBack, vec4 fragColor) |
| This function applies various non-photorealistic rendering algorithms on the given color (edge detection, jittering, etc...).
|
|
vec4 | VVizApplyNpr (in VVizDataSetId dataset, inout VVizVoxelInfo voxelInfoFront, in VVizVoxelInfo voxelInfoBack, vec4 fragColor) |
| This function applies various non-photorealistic rendering algorithms on the given color (edge detection, jittering, etc...).
|
|
vec4 | VVizApplyNpr (inout VVizVoxelInfo voxelInfo, vec4 fragColor, vec3 viewVec, vec3 grad, float gradNorm, vec3 normal) |
|
vec4 | VVizApplyNpr (in VVizDataSetId dataset, inout VVizVoxelInfo voxelInfo, vec4 fragColor, vec3 viewVec, vec3 grad, float gradNorm, vec3 normal) |
|
◆ VVizApplyNpr() [1/4]
vec4 VVizApplyNpr |
( |
in VVizDataSetId |
dataset, |
|
|
inout VVizVoxelInfo |
voxelInfo, |
|
|
vec4 |
fragColor, |
|
|
vec3 |
viewVec, |
|
|
vec3 |
grad, |
|
|
float |
gradNorm, |
|
|
vec3 |
normal |
|
) |
| |
◆ VVizApplyNpr() [2/4]
vec4 VVizApplyNpr |
( |
in VVizDataSetId |
dataset, |
|
|
inout VVizVoxelInfo |
voxelInfoFront, |
|
|
in VVizVoxelInfo |
voxelInfoBack, |
|
|
vec4 |
fragColor |
|
) |
| |
This function applies various non-photorealistic rendering algorithms on the given color (edge detection, jittering, etc...).
◆ VVizApplyNpr() [3/4]
vec4 VVizApplyNpr |
( |
inout VVizVoxelInfo |
voxelInfo, |
|
|
vec4 |
fragColor, |
|
|
vec3 |
viewVec, |
|
|
vec3 |
grad, |
|
|
float |
gradNorm, |
|
|
vec3 |
normal |
|
) |
| |
◆ VVizApplyNpr() [4/4]
This function applies various non-photorealistic rendering algorithms on the given color (edge detection, jittering, etc...).