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PlaneGeometryIntersection Constructor
Recompute the intersection. Recomputes the intersection boundary(s) based on the current #scene and #plane. Normally used when the #automatic field is set to false. Useful when the goal is simply to compute the intersection. Also useful if recomputation is too slow. For example, to defer recomputation until the user has finished moving the clip plane. Returns 0 if successful. Any other value means that an error occured during the computation and the geometry may not be valid.
Constructor

Namespace: OIV.Medical.Nodes
Assembly: OIV.Medical (in OIV.Medical.dll) Version: 2023.2.3.0.Release.7cf2084cef9f3b3660ee7a6ad4fafcfc8db7f83f
Syntax
public PlaneGeometryIntersection()
See Also