Open Inventor Release 2024.1.3
 
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SbSphericalProjection.h
1/*=======================================================================
2 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), ***
3 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. ***
4 *** ***
5 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS ***
6 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR ***
7 *** WRITTEN AUTHORIZATION OF FEI S.A.S. ***
8 *** ***
9 *** RESTRICTED RIGHTS LEGEND ***
10 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS ***
11 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN ***
12 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT ***
13 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN ***
14 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. ***
15 *** ***
16 *** COPYRIGHT (C) 1996-2014 BY FEI S.A.S, ***
17 *** BORDEAUX, FRANCE ***
18 *** ALL RIGHTS RESERVED ***
19**=======================================================================*/
20/*=======================================================================
21** Author : G.TALLEC (May 2007)
22**=======================================================================*/
23
24#ifndef _SB_SPHERICALPROJECTION_
25#define _SB_SPHERICALPROJECTION_
26
27#include <Inventor/SbLinear.h>
28#include <Inventor/SbString.h>
29#include <Inventor/projection/SbProjection.h>
30
31class SoProjection;
32
83{
84public:
85
90
95
100
104 virtual void inverse( SbVec3f &point );
105
109 virtual bool getProjectedBoundingBox( SbBox3f& bbox );
110
111SoEXTENDER_Documented private:
115 virtual void apply( SbVec3f &point );
116
117
118};
119
120#endif // _SB_SPHERICALPROJECTION_
121
122
3D box class.
Definition SbBox.h:649
Base class for coordinate projection classes.
Spherical coordinate projection.
virtual bool getProjectedBoundingBox(SbBox3f &bbox)
Compute projected bounding box.
SbSphericalProjection(SoProjection *node)
Constructor.
SbSphericalProjection()
Constructor.
virtual ~SbSphericalProjection()
Destructor.
virtual void inverse(SbVec3f &point)
Apply the inverse coordinate to one point.
3D vector class.
Definition SbVec.h:932
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Coordinate proje...