50#ifndef _SO_INDEXED_SHAPE_
51#define _SO_INDEXED_SHAPE_
53#include <Inventor/fields/SoMFInt32.h>
54#include <Inventor/nodes/SoVertexShape.h>
55#include <Inventor/SbPImpl.h>
230 static void initClass();
231 static void exitClass();
234 virtual void notify(SoNotList *list);
245 static bool s_evaluateIndexingGainFactor;
247 void commonConstructor();
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> 2D vector class ...
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Abstract base class for all actions.
Abstract base class for all indexed vertex-based shapes.
SoMFInt32 normalIndex
The indices of the normals that are used for the shape.
SoMFInt32 coordIndex
The indices of the coordinates that the shape uses as its vertices.
SoMFInt32 textureCoordIndex
The indices of the texture coordinates that are used for the shape.
SoMFInt32 materialIndex
The indices of the materials that are used for the shape.
SoMFInt32 tangentIndex
The indices of the tangents that are used for the shape.
Multiple-value field containing any number of int32_t integers.
Intersects objects with a ray cast into scene.
Abstract base class for all vertex-based shape nodes.