53#include <Inventor/fields/SoSFInt32.h>
54#include <Inventor/nodes/SoNonIndexedShape.h>
55#include <Inventor/SbPImpl.h>
58class SoTextureCoordinateBundle;
59class SoTextureCoordinate3Bundle;
75#define SO_POINT_SET_USE_REST_OF_POINTS (-1)
197 static void initClass();
199 static void exitClass();
202 virtual int getNumVert(
SoState* state = NULL );
205 virtual void notify( SoNotList* list );
208 virtual int getNumPrim(
SoState* state = NULL );
212 virtual void generatePrimitives(
SoAction* action );
224 virtual void exitRender(
SoState* state,
226 SoTextureCoordinateBundle* tcb,
227 SoTextureCoordinate3Bundle* tc3b );
230 virtual void countPrim(
SoState* state = NULL );
Abstract base class for all actions.
Base class for describing detail information about a shape node.
Renders a scene graph using Open Inventor's Render Engine.
Computes bounding box of a scene.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Counts number of...
Abstract base class for all non-indexed vertex-based shapes.
Represents point on surface of picked object.
SoSFInt32 numPoints
Number of points.
SoPointSet()
Creates a point set node with default settings.
Represents a vertex of a generated primitive.
Intersects objects with a ray cast into scene.
Field containing a int32_t integer.
Stores some information used by shapes.