Open Inventor Release 2024.1.3
 
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SoTextureMatrix.h
1/*=======================================================================
2 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), ***
3 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. ***
4 *** ***
5 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS ***
6 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR ***
7 *** WRITTEN AUTHORIZATION OF FEI S.A.S. ***
8 *** ***
9 *** RESTRICTED RIGHTS LEGEND ***
10 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS ***
11 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN ***
12 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT ***
13 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN ***
14 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. ***
15 *** ***
16 *** COPYRIGHT (C) 1996-2014 BY FEI S.A.S, ***
17 *** BORDEAUX, FRANCE ***
18 *** ALL RIGHTS RESERVED ***
19**=======================================================================*/
20/*=======================================================================
21** Author : R. ALBOU (Aug 2003)
22**=======================================================================*/
23
24#ifndef _SO_TEXTURE_MATRIX_
25#define _SO_TEXTURE_MATRIX_
26
27#include <Inventor/fields/SoSFMatrix.h>
28#include <Inventor/nodes/SoNode.h>
29
31//
32// Class: SoTextureMatrix
33//
34// Texture matrix node.
35//
37
75class SoTextureMatrix : public SoNode {
76
77 SO_NODE_HEADER(SoTextureMatrix);
78
79 public:
80 // Fields
82
87
88 private:
89 virtual void doAction(SoAction *action);
90 virtual void callback(SoCallbackAction *action);
91 virtual void GLRender(SoGLRenderAction *action);
92 virtual void getMatrix(SoGetMatrixAction *action);
93 virtual void pick(SoPickAction *action);
94
95 private:
96 static void initClass();
97 static void exitClass();
98
99 private:
100 virtual ~SoTextureMatrix();
101};
102
103#endif /* _SO_TEXTURE_MATRIX_ */
104
Abstract base class for all actions.
Definition SoAction.h:132
Performs a generic traversal of a scene graph or path.
Renders a scene graph using Open Inventor's Render Engine.
Computes transformation matrix for a subgraph.
Abstract base class for all database nodes.
Definition SoNode.h:145
Abstract base class for picking objects in a scene.
Field containing a 4x4 matrix.
Definition SoSFMatrix.h:86
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Texture matrix n...
SoTextureMatrix()
Creates a texture transformation node with default settings.