Group node that traverses one chosen child depending on scene interaction. More...
#include <Inventor/nodes/SoInteractiveSwitch.h>
Public Member Functions | |
virtual SoType | getTypeId () const |
Returns the type identifier for this specific instance. | |
SoInteractiveSwitch () | |
Creates an interactive-switch node with default settings. | |
SoInteractiveSwitch (int nChildren) | |
Constructor that takes approximate number of children. | |
virtual SbBool | affectsState () const |
Overrides method in SoSwitch to return FALSE if there is no selected child or the selected child does not affect the state. | |
Public Member Functions inherited from SoSwitch | |
SoSwitch () | |
Creates a switch node with default settings. | |
SoSwitch (int nChildren) | |
Constructor that takes approximate number of children. | |
Public Member Functions inherited from SoGroup | |
SoGroup () | |
Creates an empty group node. | |
SoGroup (int nChildren) | |
Constructor that takes approximate number of children. | |
virtual void | addChild (SoNode *child) |
Adds a child as last one in group. | |
virtual void | insertChild (SoNode *child, int newChildIndex) |
Adds a child so that it becomes the one with the given index. | |
virtual SoNode * | getChild (int index) const |
Returns pointer the child node with the given index. | |
virtual int | findChild (const SoNode *child) const |
Finds index of given child within group. | |
virtual int | getNumChildren () const |
Returns number of children. | |
virtual void | removeChild (int index) |
Removes child with given index from group. | |
virtual void | removeChild (SoNode *child) |
Removes first instance of given child from group. | |
virtual void | removeAllChildren () |
Removes all children from group. | |
virtual void | replaceChild (int index, SoNode *newChild) |
Replaces child with given index with new child. | |
virtual void | replaceChild (SoNode *oldChild, SoNode *newChild) |
Replaces first instance of given child with new child. | |
Public Member Functions inherited from SoNode | |
virtual void | setOverride (const SbBool state) |
Turns the override flag on or off. | |
virtual SbBool | isOverride () const |
Returns the state of the override flag. | |
virtual SoNode * | copy (SbBool copyConnections=FALSE) const |
Creates and returns an exact copy of the node. | |
virtual void | touch () |
Marks an instance as modified, simulating a change to it. | |
Public Member Functions inherited from SoFieldContainer | |
void | setToDefaults () |
Sets all fields in this object to their default values. | |
SbBool | hasDefaultValues () const |
Returns TRUE if all of the object's fields have their default values. | |
SbBool | fieldsAreEqual (const SoFieldContainer *fc) const |
Returns TRUE if this object's fields are exactly equal to fc's fields. | |
void | copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE) |
Copies the contents of fc's fields into this object's fields. | |
SoNONUNICODE SbBool | set (const char *fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
SbBool | set (const SbString &fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
void | get (SbString &fieldDataString) |
Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. | |
virtual int | getFields (SoFieldList &list) const |
Appends references to all of this object's fields to resultList, and returns the number of fields appended. | |
virtual int | getAllFields (SoFieldList &list) const |
Returns a list of fields, including the eventIn's and eventOut's. | |
virtual SoField * | getField (const SbName &fieldName) const |
Returns a the field of this object whose name is fieldName. | |
virtual SoField * | getEventIn (const SbName &fieldName) const |
Returns a the eventIn with the given name. | |
virtual SoField * | getEventOut (const SbName &fieldName) const |
Returns the eventOut with the given name. | |
SbBool | getFieldName (const SoField *field, SbName &fieldName) const |
Returns the name of the given field in the fieldName argument. | |
SbBool | enableNotify (SbBool flag) |
Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE). | |
SbBool | isNotifyEnabled () const |
Notification is the process of telling interested objects that this object has changed. | |
virtual void | setUserData (void *data) |
Sets application data. | |
void * | getUserData (void) const |
Gets user application data. | |
Public Member Functions inherited from SoBase | |
virtual SbName | getName () const |
Returns the name of an instance. | |
virtual void | setName (const SbName &name) |
Sets the name of an instance. | |
void | setSynchronizable (const bool b) |
Sets this to be a ScaleViz synchronizable object. | |
bool | isSynchronizable () const |
Gets the ScaleViz synchronizable state of this object. | |
Public Member Functions inherited from SoRefCounter | |
void | ref () const |
Adds a reference to an instance. | |
void | unref () const |
Removes a reference from an instance. | |
void | unrefNoDelete () const |
unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero. | |
int | getRefCount () const |
Returns current reference count. | |
void | lock () const |
lock this instance. | |
void | unlock () const |
unlock this instance. | |
Public Member Functions inherited from SoTypedObject | |
SbBool | isOfType (const SoType &type) const |
Returns TRUE if this object is of the type specified in type or is derived from that type. | |
template<typename TypedObjectClass > | |
SbBool | isOfType () const |
Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class. | |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Static Public Member Functions inherited from SoSwitch | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Static Public Member Functions inherited from SoGroup | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Static Public Member Functions inherited from SoNode | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
static SoNode * | getByName (const SbName &name) |
A node's name can be set using SoBase::setName(). | |
static int | getByName (const SbName &name, SoNodeList &list) |
A node's name can be set using SoBase::setName(). | |
Static Public Member Functions inherited from SoFieldContainer | |
static SoType | getClassTypeId () |
Returns the type of this class. | |
Static Public Member Functions inherited from SoBase | |
static SoType | getClassTypeId () |
Returns type identifier for this class. | |
Static Public Member Functions inherited from SoTypedObject | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Public Attributes | |
SoSFInt32 | whichInteractiveChild |
Index of the child to traverse during interaction, (or one of SO_SWITCH_NONE, SO_SWITCH_INHERIT, or SO_SWITCH_ALL). | |
Public Attributes inherited from SoSwitch | |
SoSFInt32 | whichChild |
Index of the child to traverse, or one of SO_SWITCH_NONE, SO_SWITCH_INHERIT, or SO_SWITCH_ALL. | |
Public Attributes inherited from SoGroup | |
SoSFBool | boundingBoxIgnoring |
Whether to ignore this node during bounding box traversal. | |
Additional Inherited Members | |
Related Symbols inherited from SoSwitch | |
#define | SO_SWITCH_NONE (-1) |
Possible value of SoSwitch::whichChild : Don't traverse any children. | |
#define | SO_SWITCH_INHERIT (-2) |
Possible value of SoSwitch::whichChild : Inherit value from state. | |
#define | SO_SWITCH_ALL (-3) |
Possible value of SoSwitch::whichChild : Traverse all children. | |
Group node that traverses one chosen child depending on scene interaction.
This group node has the same base behavior as the SoSwitch node for its inherited whichChild field.
It has the additional feature of (optionally) traversing a different (or no) child during an "interaction". This allows the application to provide higher performance during an interaction by switching to a less complex version of a geomtry or not rendering the geometry at all. Interaction includes moving the camera (navigating around the scene) and interacting with a dragger (see SoDragger), for example dragging a slice through a volume data set.
The whichInteractiveChild field specifies the index of the child to traverse (where the first child has index 0), when a user interaction, for example moving the camera, is in progress. This means that while the camera is moving, the traversed children will be the children defined by the whichInteractiveChild field, and when interaction is stopped, the standard SoSwitch whichChild field value will again be used as the index to traverse.
NOTES:
whichChild | -1 |
whichInteractiveChild | -1 |
SoArray, SoLevelOfDetail, SoMultiPathSwitch, SoMultipleCopy, SoPathSwitch, SoSwitch
Definition at line 96 of file SoInteractiveSwitch.h.
SoInteractiveSwitch::SoInteractiveSwitch | ( | ) |
Creates an interactive-switch node with default settings.
SoInteractiveSwitch::SoInteractiveSwitch | ( | int | nChildren | ) |
Constructor that takes approximate number of children.
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virtual |
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static |
Returns the type identifier for this class.
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virtual |
Returns the type identifier for this specific instance.
Reimplemented from SoSwitch.
SoSFInt32 SoInteractiveSwitch::whichInteractiveChild |
Index of the child to traverse during interaction, (or one of SO_SWITCH_NONE, SO_SWITCH_INHERIT, or SO_SWITCH_ALL).
Definition at line 106 of file SoInteractiveSwitch.h.