Write data to disk in LDM format. More...
#include <LDM/converters/SoLDMWriter.h>
Public Member Functions | |
SoLDMWriter () | |
Constructor. | |
virtual | ~SoLDMWriter () |
Destructor. | |
void | setXmlCallback (void(*xmlCB)(FILE *, void *userData), void *userData) |
Specifies the callback that will be called when the LDM file header is generated. | |
int | initialize (const SbString &filename, const SoDataSet &inputVolData, SoConverterParameters *parameters) |
Initializes the writer to build a volume with the same dimensions, size and data type as inputVolData . | |
int | initialize (const SbString &filename, const SbBox3f &size, const SbVec3i32 &dimension, SoDataSet::DataType dataType, SoConverterParameters *parameters) |
Initializes the writer to build a volume filename with the specified dimensions, size and data type. | |
int | writeSubVolume (const SbBox3i32 &subVolume, SoBufferObject *data, SbBool doLowerResolution=TRUE, SbBool doOverlappingTiles=TRUE) |
Writes the data contained in the specified subVolume into the LDM file. | |
int | writeTile (const SbVec3i32 &location, SoBufferObject *data, int resolution=0) |
Writes the tile which includes location in data coordinates, at the specified resolution level, into the LDM file. | |
int | writeTile (const SoLDMTileID &tileID, SoBufferObject *data) |
Writes the specified tile tileID into the LDM file. | |
int | finish (SbBool doMultiResolution=TRUE) |
Finishes writing the LDM file and optionally invokes the converter to generate the lower resolution tiles. | |
Deprecated | |
SoDEPRECATED int | writeSubVolume (const SbBox3i32 &subVolume, const void *data, SbBool doLowerResolution=TRUE, SbBool doOverlappingTiles=TRUE) |
SoDEPRECATED int | writeTile (const SbVec3i32 &location, void *data, int resolution=0) |
SoDEPRECATED int | writeTile (const SoLDMTileID &tileID, void *data) |
SoDEPRECATED int | initialize (const SbString &filename, const SoDataSet &inputVolData, int argc=0, char **argv=NULL) |
Initializes the writer to build a volume with the same dimensions, size and data type as inputVolData . | |
SoDEPRECATED int | initialize (const SbString &filename, const SbBox3f &size, const SbVec3i32 &dimension, SoDataSet::DataType dataType, int argc=0, char **argv=NULL) |
Initializes the writer to build a volume filename with the specified dimensions, size and data type. | |
Write data to disk in LDM format.
SoLDMWriter creates an LDM file (in the VSG .ldm format) and allows the application to store data blocks in any order. The data blocks may be specific tiles or arbitrary regions of the volume. The most common usage is to store blocks of full resolution data. SoLDMWriter incorporates an instance of the LDM converter (see SoConverter) which can automatically generate the lower resolution (subsampled) tiles after the full resolution data has been stored (for example when the finish() method is called). However the writeTile() method also allows the application to directly store lower resolution tiles in case a proprietary subsampling algorithm is being used.
The result will normally be a .ldm file (LDM header) and a .dat file (data).
Because the LDA format used by Amira and Avizo is an LDM format, it's possible to generate a LDA file if this extension is required for the generated file. If the output filename has a ".lda" extension, the LDMWriter will keep this extension.
It is not necessary, in all cases, to create the lower resolution tiles or even to create the complete set of full resolution tiles. SoLDMWriter supports the converter's partial conversion feature. If some tiles are missing when the finish method is called, then in addition to the header and data files there will also be a .fcp file with the same name as the header and data files. The LDM header file will contain a reference to this file in the CompletionFilename tag. The .fcp file stores information about which tiles actually exist. Tiles that do not exist are considered to be filled with a constant default value (see getHoleData() in the SoLDMReader class). This feature allows us, for example, to compute and visualize a subset of the volume before committing to computation on the whole volume. However note that the converter currently pre-allocates disk space for the ".dat" file assuming that all tiles will exist. So skipping creation of the subsampled tiles or writing only a subset of the tiles can reduce computation time and disk I/O time, but it does not reduce the disk space requirement for the volume.
The output volume is not required to have the same characteristics as the input volume. This allows for example, to extract a subset of a volume as a new (smaller) volume. All the options of the LDM converter are available. So the LDM writer can even create a volume with a different data type.
The return value from most methods is the enum SoConverter::ConverterError. Success is indicated by the value CVT_NO_ERROR.
The first step is to create an SoLDMWriter object and initialize it with the name of the output file to be created and the desired characteristics for the output volume. There are two versions of the initialize() method:
Using either version it will often be necessary to specify other parameters and options to the converter using an SoConverterParameters object. Some useful and commonly used options are the tile dimensions and data compression.
If the specified output file ('filename' parameter) does not exist, the class will create it.
NOTE: If the file already exists (and is in LDM format), the class will attempt to modify the existing file. This can be useful, but can also be an unexpected result. If the goal is to create a new file, we recommend checking if the file already exists (see SbFileHelper) and deleting it if necessary.
The next step is to write data into the LDM file using the writeSubVolume() or writeTile() methods.
Writing a subvolume is the most powerful and convenient method because it accepts an arbitrary subvolume (writing partial tiles if necessary). If your subvolume is an integral number of tiles and aligned on tile boundaries, then writing tiles will be more efficient for writing the full resolution tiles. The subvolume method also has an option to immediately generate the corresponding lower resolution tiles. If the subvolume contains "blocks" of 8 tiles that can be combined into lower resolution tile, this method provides much better performance than the finish method, because the full resolution data is already in memory. The following example writes eight 64x64x64 tiles into an LDM file of a volume with 128*128*128 dimension.
The final step is to call the finish method. This will optionally generate the lower resolution tiles, cleanup and close the LDM file.
Definition at line 245 of file SoLDMWriter.h.
SoLDMWriter::SoLDMWriter | ( | ) |
Constructor.
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virtual |
Destructor.
int SoLDMWriter::finish | ( | SbBool | doMultiResolution = TRUE | ) |
Finishes writing the LDM file and optionally invokes the converter to generate the lower resolution tiles.
Default is to invoke the converter. Result code is defined by the enum SoConverter::ConverterError.
SoDEPRECATED int SoLDMWriter::initialize | ( | const SbString & | filename, |
const SbBox3f & | size, | ||
const SbVec3i32 & | dimension, | ||
SoDataSet::DataType | dataType, | ||
int | argc = 0 , |
||
char ** | argv = NULL |
||
) |
Initializes the writer to build a volume filename with the specified dimensions, size and data type.
Other parameters (e.g. tile size) and converter options (e.g. "-q" to suppress output) can be specified using argc and argv . See SoConverter::convert for a list of command line arguments. Result code is defined by the enum SoConverter::ConverterError.
int SoLDMWriter::initialize | ( | const SbString & | filename, |
const SbBox3f & | size, | ||
const SbVec3i32 & | dimension, | ||
SoDataSet::DataType | dataType, | ||
SoConverterParameters * | parameters | ||
) |
Initializes the writer to build a volume filename with the specified dimensions, size and data type.
Other parameters (e.g. tile size) and converter options can be specified using SoConverterParameters. Result code is defined by the enum SoConverter::ConverterError.
SoDEPRECATED int SoLDMWriter::initialize | ( | const SbString & | filename, |
const SoDataSet & | inputVolData, | ||
int | argc = 0 , |
||
char ** | argv = NULL |
||
) |
Initializes the writer to build a volume with the same dimensions, size and data type as inputVolData .
Other parameters (e.g. tile size) and converter options (e.g. "-q" to suppress output) can be specified using argc and argv . See SoConverter::convert for a list of command line arguments. Result code is defined by the enum SoConverter::ConverterError.
int SoLDMWriter::initialize | ( | const SbString & | filename, |
const SoDataSet & | inputVolData, | ||
SoConverterParameters * | parameters | ||
) |
Initializes the writer to build a volume with the same dimensions, size and data type as inputVolData .
Other parameters (e.g. tile size) and converter options can be specified using SoConverterParameters. Result code is defined by the enum SoConverter::ConverterError.
void SoLDMWriter::setXmlCallback | ( | void(*)(FILE *, void *userData) | xmlCB, |
void * | userData | ||
) |
Specifies the callback that will be called when the LDM file header is generated.
This allows the application to add custom XML tags. The custom tags can be read back using the method SoVRLdmFileReader::getXmlTag().
SoDEPRECATED int SoLDMWriter::writeSubVolume | ( | const SbBox3i32 & | subVolume, |
const void * | data, | ||
SbBool | doLowerResolution = TRUE , |
||
SbBool | doOverlappingTiles = TRUE |
||
) |
int SoLDMWriter::writeSubVolume | ( | const SbBox3i32 & | subVolume, |
SoBufferObject * | data, | ||
SbBool | doLowerResolution = TRUE , |
||
SbBool | doOverlappingTiles = TRUE |
||
) |
Writes the data contained in the specified subVolume into the LDM file.
All tiles that are completely inside the subvolume are written into the file overwriting any already existing data for those tiles. (Overwritten values are still taken into account for the histogram).
All tiles that are partially inside the subvolume are also written into the file.
If a partially inside tile already exists in the file(perhaps from a previous call
to writeSubVolume), that tile will first be read back from the file, updated with the new voxel values, then re-written into the file.
If doLowerResolution is true (default), builds the lower resolution tiles immediately, if possible. The converter needs 8 neighbors tiles of max resolution to build one of resolution max-1 low resolution. So if the given subVolume does not contain those 8 neighbors, the low resolution tile cannot be built during this call. It's then important to notice that a call to writeSubVolume with doLowerResolution set to true and a call to finish(false) can potentially result in missing low resolution tile in the generated LDM file. Otherwise, this can be significantly faster than building them in the finish() method, because the full resolution data is already in memory. If doLowerResolution is false, the lower resolution tiles are not generated during this call, but can still be generated later if the finish() method is called with doMultiResolution set to true.
doOverlappingTiles is no longer used and ignored since Open Inventor 9.0
Returns a result code defined by the enum SoConverter::ConverterError (zero if successful).
int SoLDMWriter::writeTile | ( | const SbVec3i32 & | location, |
SoBufferObject * | data, | ||
int | resolution = 0 |
||
) |
Writes the tile which includes location in data coordinates, at the specified resolution level, into the LDM file.
Result code is defined by the enum SoConverter::ConverterError.
SoDEPRECATED int SoLDMWriter::writeTile | ( | const SbVec3i32 & | location, |
void * | data, | ||
int | resolution = 0 |
||
) |
int SoLDMWriter::writeTile | ( | const SoLDMTileID & | tileID, |
SoBufferObject * | data | ||
) |
Writes the specified tile tileID into the LDM file.
SoDEPRECATED int SoLDMWriter::writeTile | ( | const SoLDMTileID & | tileID, |
void * | data | ||
) |