Open Inventor Release 2024.1.3
 
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SoSearchStepAction Class Reference

VSG extension Searches for nodes in the scene graph step by step. More...

#include <Inventor/actions/SoSearchStepAction.h>

+ Inheritance diagram for SoSearchStepAction:

Public Types

typedef SbBool AddingPathCallback(SoFullPath *foundPath, void *userData, SoSearchStepAction *thisSSA)
 SoSearchStepAction callback function prototype.
 
- Public Types inherited from SoSearchAction
enum  LookFor {
  NODE = 0x01 ,
  TYPE = 0x02 ,
  NAME = 0x04
}
 Enum that defines the search criterion. More...
 
enum  Interest {
  FIRST ,
  LAST ,
  ALL
}
 Enum that defines which paths to return. More...
 
- Public Types inherited from SoAction
enum  DistribMode {
  LOCAL_ONLY ,
  CLUSTER_ONLY ,
  ALL
}
 This is used to define the way an action is distributed across a cluster. More...
 
enum  AppliedCode {
  NODE ,
  PATH ,
  PATH_LIST
}
 This enum is used to determine what the action is being applied to. More...
 
enum  PathCode {
  NO_PATH ,
  IN_PATH ,
  BELOW_PATH ,
  OFF_PATH
}
 This enum may be used during traversal of nodes to indicate where the node is with respect to the path being traversed. More...
 

Public Member Functions

virtual SoType getTypeId () const
 Returns the type identifier for this specific instance.
 
 SoSearchStepAction ()
 Constructor.
 
virtual ~SoSearchStepAction ()
 Destructor.
 
void setAddingPathCallBack (AddingPathCallback *ap_cb, void *u_data)
 Add the user callback that the SearchAction must call while building the path list.
 
- Public Member Functions inherited from SoSearchAction
 SoSearchAction ()
 Constructor.
 
virtual void reset ()
 Resets options back to default values; clears list of returned paths.
 
virtual void clearApplyResult ()
 When applied, an action may reference nodes or create objects (e.g.
 
void setFind (int what)
 Sets what to look for; what is a bitmask of LookFor enum values.
 
int getFind ()
 Returns what to look for.
 
SoNodegetNode () const
 Returns the node to search for.
 
void setNode (SoNode *n)
 Sets the node to search for.
 
SoType getType (SbBool &derivedIsOk) const
 Returns the node type to search for.
 
void setType (SoType t, SbBool derivedIsOk=TRUE)
 Sets the node type to search for.
 
const SbNamegetName () const
 Returns the name of the node to search for.
 
void setName (const SbName &n)
 Sets the name of the node to search for.
 
Interest getInterest () const
 Returns which paths to return.
 
void setInterest (Interest i)
 Sets which paths to return.
 
SbBool isSearchingAll () const
 Returns FALSE if searching uses regular traversal, TRUE if it traverses every single node.
 
void setSearchingAll (SbBool flag)
 Sets whether searching uses regular traversal or whether it traverses every single node.
 
SoPathgetPath () const
 Returns resulting path, or NULL if no path was found.
 
SoPathListgetPaths ()
 Returns resulting path list.
 
- Public Member Functions inherited from SoAction
virtual ~SoAction ()
 Destructor.
 
virtual void apply (SoNode *node)
 Initiates an action on the graph defined by a node.
 
virtual void apply (SoPath *path)
 Initiates an action on the graph defined by a path.
 
virtual void apply (const SoPathList &pathList, SbBool obeysRules=FALSE)
 Initiates an action on the graph defined by a list of paths.
 
virtual void invalidateState ()
 Invalidates the current traversal state in the action, forcing it to be recreated when the action is next applied.
 
void stopActionInBranch ()
 This function stops the action in the current Scene Graph branch.
 
SbBool getContinueActionInBranchFlag () const
 This function indicates if the action must stop in the current branch.
 
void resetContinueActionInBranchFlag ()
 This function resets the continue action flag.
 
void useAlternateRep (const SbBool enable)
 Tell the action to use alternate representations during traversal when available.
 
SbBool isUsingAlternateRep () const
 Returns TRUE if current action is using alternate representations.
 
void setSceneManager (SoSceneManager *mgr)
 Set the scene manager associated with this action (if any ).
 
SoSceneManagergetSceneManager () const
 Return the SoSceneManager associated with this action.
 
virtual void forwardTraversal (SoNode *node)
 Traverse a node that is not part of the current scenegraph.
 
virtual void forwardTraversal (SoPath *path)
 Traverse a path that is not part of the current scenegraph.
 
DistribMode getDistribMode () const
 Returns the distribution mode of this action across a cluster (ScaleViz-Cluster only).
 
AppliedCode getWhatAppliedTo () const
 Returns code indicating what action is being applied to.
 
SoNodegetNodeAppliedTo () const
 Returns the node the action is being applied to.
 
SoPathgetPathAppliedTo () const
 Returns the path the action is being applied to.
 
const SoPathListgetPathListAppliedTo () const
 Returns the path list the action is being applied to.
 
const SoPathListgetOriginalPathListAppliedTo () const
 Returns the original path list the action is being applied to.
 
SbBool isLastPathListAppliedTo () const
 Returns TRUE if the current list is the last one from the original.
 
PathCode getPathCode (int &numIndices, const int *&indices)
 Returns path code based on where current node (the node at the end of the current path) lies with respect to the path(s) the action is being applied to.
 
PathCode getPathCodeMI (int &numIndices, const int *&indices, const int *&instanceIndices)
 Extender API: available to programmers who wish to extend the toolkit
 
void traverse (SoNode *node)
 Does traversal of a graph rooted by a node.
 
SbBool hasTerminated () const
 Returns TRUE if the traversal has reached a termination condition.
 
const SoPathgetCurPath ()
 Returns the path accumulated during traversal, i.e., the chain of nodes from the root of the traversed graph to the current node being traversed.
 
SoStategetState () const
 Gets the state from the action.
 
virtual void setUpState ()
 Creates state if it is NULL or it is no longer valid because new elements have been enabled since it was created.
 
void setPipeId (int id)
 Sets pipe identifier in the range [1..N] associated to this render action while running a ScaleViz Multipipe configuration.
 
int getPipeId () const
 Gets pipe identifier in the range [1..N] associated to this render action while running a ScaleViz Multipipe configuration.
 
bool isBeingApplied ()
 Returns TRUE if this action is currently being applied.
 
virtual bool preDelayedTraversal ()
 Method called by SoMultiPassManager before delayed pass traversals.
 
virtual void postDelayedTraversal ()
 Method called by SoMultiPassManager after delayed pass traversals.
 
- Public Member Functions inherited from SoTypedObject
SbBool isOfType (const SoType &type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type.
 
template<typename TypedObjectClass >
SbBool isOfType () const
 Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class.
 

Static Public Member Functions

static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
- Static Public Member Functions inherited from SoSearchAction
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
- Static Public Member Functions inherited from SoAction
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static void nullAction (SoAction *, SoNode *)
 Null action method that can be stored in lookup table when desired.
 
- Static Public Member Functions inherited from SoTypedObject
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 

Detailed Description

VSG extension Searches for nodes in the scene graph step by step.

This class extends SoSearchAction. This class allows the user to add a callback to control which paths are added to the path list. This user callback is called just before the found path would be added to the list. It determines whether or not the path will be added to the list. The use of this class is particularly interesting when the found paths are potentially numerous and the user wants to filter the returned path list to retrieve only some of them.

SEE ALSO

SoSearchAction, SoSearchPathAction

Definition at line 51 of file SoSearchStepAction.h.

Member Typedef Documentation

◆ AddingPathCallback

typedef SbBool SoSearchStepAction::AddingPathCallback(SoFullPath *foundPath, void *userData, SoSearchStepAction *thisSSA)

SoSearchStepAction callback function prototype.

Parameters
foundPathCorresponds to the current found path.
userDataIs the data passed by user.
thisSSARetrieves the inquiring SoSearchStepAction instance.

Definition at line 73 of file SoSearchStepAction.h.

Constructor & Destructor Documentation

◆ SoSearchStepAction()

SoSearchStepAction::SoSearchStepAction ( )

Constructor.

◆ ~SoSearchStepAction()

virtual SoSearchStepAction::~SoSearchStepAction ( )
virtual

Destructor.

Member Function Documentation

◆ getClassTypeId()

static SoType SoSearchStepAction::getClassTypeId ( )
static

Returns the type identifier for this class.


◆ getTypeId()

virtual SoType SoSearchStepAction::getTypeId ( ) const
virtual

Returns the type identifier for this specific instance.

Reimplemented from SoSearchAction.

◆ setAddingPathCallBack()

void SoSearchStepAction::setAddingPathCallBack ( AddingPathCallback ap_cb,
void *  u_data 
)

Add the user callback that the SearchAction must call while building the path list.


The documentation for this class was generated from the following file: