Stores the current uniform shader parameter.
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#include <Inventor/elements/SoUniformShaderParameterElement.h>
Inheritance diagram for SoUniformShaderParameterElement:Public Member Functions | |
| virtual void | push (SoState *state) |
| Overrides push() method to copy values from next instance in the stack. | |
| virtual void | pop (SoState *state, const SoElement *prevTopElement) |
| Pops element. | |
Public Member Functions inherited from SoAccumulatedElement | |
| virtual void | print (FILE *fp) const |
| Prints element (for debugging). | |
Public Member Functions inherited from SoElement | |
| virtual SoType | getTypeId () const |
| Returns type identifier for element instance. | |
Public Member Functions inherited from SoTypedObject | |
| SbBool | isOfType (const SoType &type) const |
| Returns TRUE if this object is of the type specified in type or is derived from that type. | |
| template<typename TypedObjectClass > | |
| SbBool | isOfType () const |
| Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class. | |
Static Public Member Functions | |
| static SoType | getClassTypeId () |
| Returns the type identifier for this class. | |
| static int | getClassStackIndex () |
| Returns the stack id for this element. | |
| static void | add (SoState *state, SoShaderParameter *param) |
| Adds a shader parameter. | |
| static SoDEPRECATED void | add (SoState *state, SoShaderParameter *param, SoMFNode *shaderObjects) |
| static const SoUniformShaderParameterElement * | getInstance (SoState *state) |
| Returns the top (current) instance of the element in the state. | |
Static Public Member Functions inherited from SoAccumulatedElement | |
| static SoType | getClassTypeId () |
| Returns the type identifier for this class. | |
| static int | getClassStackIndex () |
| Returns the stack id for this element. | |
Static Public Member Functions inherited from SoElement | |
| static SoType | getClassTypeId () |
| Returns type identifier for SoElement class. | |
Static Public Member Functions inherited from SoTypedObject | |
| static SoType | getClassTypeId () |
| Returns the type identifier for this class. | |
Stores the current uniform shader parameter.
This element stores the current uniform shader parameter.
Definition at line 46 of file SoUniformShaderParameterElement.h.
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static |
Adds a shader parameter.
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static |
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static |
Returns the stack id for this element.
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static |
Returns the type identifier for this class.
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Returns the top (current) instance of the element in the state.
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virtual |
Pops element.
Allows for side effects to occur. Default methods do nothing.
Reimplemented from SoElement.
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virtual |
Overrides push() method to copy values from next instance in the stack.
Reimplemented from SoAccumulatedElement.