Component for rendering Open Inventor scene graphs. More...
#include <Inventor/Xt/SoXtRenderArea.h>
Public Types | |
typedef SbBool | SoXtRenderAreaEventCB(void *userData, XAnyEvent *anyevent) |
typedef SbBool | SoXtRenderAreaRenderCB(void *userData, SoXtRenderArea *rendArea) |
Public Types inherited from SoXtGLWidget | |
enum | FloatColorBufferSize { FLOAT_16_COLOR_BUFFER = SoGuiGLWidget::FLOAT_16_COLOR_BUFFER , FLOAT_32_COLOR_BUFFER = SoGuiGLWidget::FLOAT_32_COLOR_BUFFER } |
FloatColorBufferSize. More... | |
Public Types inherited from SoXtComponent | |
typedef void | SoXtComponentCB(void *data, SoXtComponent *v) |
Public Member Functions | |
SoXtRenderArea (SoWidget parent=NULL, const char *name=NULL, SbBool buildInsideParent=TRUE, SbBool getMouseInput=TRUE, SbBool getKeyboardInput=TRUE) | |
Constructor which is passed arguments which tell it whether to register the mouse and keyboard devices by default (SoXtMouse and SoXtKeyboard). | |
~SoXtRenderArea () | |
Destructor. | |
virtual void | setSceneGraph (SoNode *newScene) |
Sets the scene graph to be rendered in this component's window. | |
virtual SoNode * | getSceneGraph () |
Gets the scene graph to be rendered in this component's window. | |
void | registerDevice (SoXtDevice *d) |
Registers interest in devices. | |
void | unregisterDevice (SoXtDevice *d) |
Unregisters interest in devices. | |
void | setBackgroundColor (const SbColor &c) |
Sets the background color for this window. | |
SbColor | getBackgroundColor () const |
Gets the background color for this window. | |
void | setBackgroundIndex (int index) |
Sets the window background color when in color index mode. | |
int | getBackgroundIndex () const |
Gets the window background color when in color index mode. | |
void | setColorMap (int startIndex, int num, const SbColor *colors) |
Sets the colors to use when displaying in color index mode. | |
void | setViewportRegion (const SbViewportRegion &newRegion) |
Sets viewport region to use for rendering. | |
const SbViewportRegion & | getViewportRegion () const |
Gets current viewport region to use for rendering. | |
void | setTransparencyType (SoGLRenderAction::TransparencyType type) |
Sets the algorithm for rendering transparent objects. | |
SoGLRenderAction::TransparencyType | getTransparencyType () const |
Gets the algorithm for rendering transparent objects. | |
void | setFastEditSavePolicy (SoGLRenderAction::FastEditSavePolicy policy, SbBool fastEditDelayedObjects=FALSE) |
Sets fast editing save policy to use when rendering. | |
SoGLRenderAction::FastEditSavePolicy | getFastEditSavePolicy () const |
Returns fast editing save policy used when rendering. | |
void | setInvalidateCacheMode (SoGLRenderAction::InvalidateCacheMode icm) |
Enables or disables the invalidation of render caches. | |
SoGLRenderAction::InvalidateCacheMode | getInvalidateCacheMode () |
Returns the current cache invalidation mode. | |
void | setClearBeforeRender (SbBool trueOrFalse, SbBool zbTrueOrFalse=TRUE) |
Enables/prevents window clearing from happening before a rendering starts (default is clear TRUE). | |
SbBool | isClearBeforeRender () const |
Queries whether the window will be cleared before rendering starts. | |
SbBool | isClearZBufferBeforeRender () const |
Queries whether the depth buffer (sometimes called the Z buffer) will be cleared before rendering starts. | |
void | setAutoRedraw (SbBool trueOrFalse) |
The render area will automatically redraw whenever something in the scene graph changes. | |
SbBool | isAutoRedraw () const |
Queries whether the render area will automatically redraw whenever something in the scene graph changes. | |
void | setRedrawPriority (uint32_t priority) |
Sets the priority of the redraw sensor. | |
uint32_t | getRedrawPriority () const |
Gets the priority of the redraw sensor. | |
void | render () |
Calling this forces the render area to be redrawn now. | |
void | scheduleRedraw () |
Schedules a redraw to happen sometime soon (as opposed to immediately). | |
void | redrawOnSelectionChange (SoSelection *s) |
Call this convenience method to have this render area redraw whenever the selection list changes in the passed node. | |
void | setEventCallback (SoXtRenderAreaEventCB *fcn, void *userData=NULL) |
X events which occur in the render area window are either directly handled by the viewer (when this is really a viewer) or automatically translated to SoEvents, then passed into the scene graph (via the SoHandleEventAction) so that live scene graph objects can handle the event (when viewers are not in viewing mode). | |
void | setSceneManager (SoSceneManager *sm) |
Sets the normal scene manager. | |
SoSceneManager * | getSceneManager () const |
Gets the normal scene manager. | |
void | setGLRenderAction (SoGLRenderAction *ra) |
Sets the GL render action to use. | |
SoGLRenderAction * | getGLRenderAction () const |
Gets the current GL render action. | |
const SbGLShareContext | getShareContext () |
Returns the information needed to make OpenGL render contexts share OpenGL objects, for example, display lists and texture objects. | |
void | setPostRenderCallback (SoXtRenderAreaRenderCB *fcn, void *userData=NULL) |
Specifies a function to be called after the Open Inventor render traversal and immediately before the OpenGL buffer swap. | |
SoXtRenderAreaRenderCB * | getPostRenderCallback (const void *&userData) const |
Gets the post-render callback function and data. | |
void | setFloatingColorBuffer (SbBool enable, FloatColorBufferSize size=FLOAT_16_COLOR_BUFFER) |
Enables/disables floating point rendering using 16- or 32-bit components. | |
void | getFloatingColorBuffer (SbBool &enable, FloatColorBufferSize &size) |
Returns TRUE if floating point rendering is used and its precision. | |
void | sendEvent (XAnyEvent *anEvent) |
Sends the event to be processed by the renderArea. | |
virtual void | setMPEGRecorder (SoMPEGRenderer *recorder) |
Sets the recorder used for MPEG encoding. | |
virtual SoMPEGRenderer * | getMPEGRecorder () const |
Returns the recorder used for the MPEG encoding. | |
Deprecated | |
SoDEPRECATED void | setAntialiasing (SbBool smoothing, int numPasses) |
Enables smoothing and/or multi-pass antialiasing for rendering. | |
SoDEPRECATED void | getAntialiasing (SbBool &smoothing, int &numPasses) const |
Gets the antialiasing used for rendering. | |
void | setAntialiasing (const float quality, const SoSceneManager::AntialiasingMode mode=SoSceneManager::AUTO) |
Enable (or disable) antialiasing with specified quality and mode. | |
void | setAntialiasing (SoAntialiasingParameters *advancedParameters) |
Enable (or disable) antialiasing with specific parameters. | |
Public Member Functions inherited from SoXtGLWidget | |
int | getColorMapSize () |
Returns the color map size. | |
virtual Window | getNormalWindow () |
Gets the current normal GL window, which is needed as an argument to glXMakeCurrent() when drawing in the normal planes. | |
SbGlContextHelper::GLContext | getNormalContext () const |
Gets the current normal context, which is needed as an argument to glXMakeCurrent() when drawing in the normal planes. | |
SoGLContext * | getNormalSoContext () const |
SoWidget | getNormalWidget () const |
Gets the current normal widget, which is needed as an argument to glXMakeCurrent() when drawing in the normal planes. | |
virtual void | setNormalVisual (XVisualInfo *vis) |
Specify exactly what the visual should be for the normal window. | |
XVisualInfo * | getNormalVisual () |
Returns the visual for the normal window. | |
virtual void | setDoubleBuffer (SbBool onOrOff) |
Routine that dynamically changes between single and double buffering. | |
SbBool | isDoubleBuffer () |
Returns whether double buffering is on or off. | |
void | setAntialiasing (const float quality, const SoSceneManager::AntialiasingMode mode=SoSceneManager::AUTO) |
Enable (or disable) antialiasing with specified quality and mode. | |
void | setAntialiasing (SoAntialiasingParameters *advancedParameters) |
Enable (or disable) antialiasing with specific parameters. | |
float | getAntialiasingQuality () const |
Returns the antialiasing quality set using the setAntialiasing(float,AntialiasingMode) method. | |
SoSceneManager::AntialiasingMode | getAntialiasingMode () const |
Returns the antialiasing mode set using the setAntialiasing(float,AntialiasingMode) method. | |
SoAntialiasingParameters * | getAntialiasingParameters () const |
Returns the antialiasing parameters set using the setAntialiasing(SoAntialiasingParameters*) method. | |
void | setBorder (SbBool onOrOff) |
Shows/hides a border of thickness 3 around the glX widgets. | |
SbBool | isBorder () const |
Returns whether the border is on or off. | |
void | setDrawToFrontBufferEnable (SbBool enableFlag) |
Sets drawing to the front buffer. | |
SbBool | isDrawToFrontBufferEnable () const |
Queries drawing to the front buffer. | |
virtual SbBool | bindNormalContext () |
Makes the normal rendering context the current context. | |
virtual SbBool | unbindNormalContext () |
unbind the current context (previously bind with bindNormalContext ); | |
virtual SbBool | swapNormalBuffers () |
Swaps the normal front and back buffers. | |
SoGLGraphicConfigTemplate * | getGraphicConfigTemplate () |
Gets the current graphics configuration template. | |
void | setGraphicConfigTemplate (SoGLGraphicConfigTemplate *gTemplate) |
Sets a new graphics configuration template. | |
void | setFloatingColorBuffer (SbBool enable, FloatColorBufferSize size=FLOAT_16_COLOR_BUFFER) |
Enables/disables floating point rendering using 16- or 32-bit components. | |
void | getFloatingColorBuffer (SbBool &enable, FloatColorBufferSize &size) |
Returns TRUE if floating point rendering is used and its precision. | |
bool | saveSnapshot (const SbString &filename, bool overwrite=true) |
Save a snapshot of the current image displayed in the viewer. | |
Public Member Functions inherited from SoXtComponent | |
virtual void | show () |
This shows the component. | |
virtual void | hide () |
This hides the component. | |
SbBool | isVisible () |
Returns TRUE if this component is mapped onto the screen. | |
SoWidget | getWidget () const |
This returns the base widget for this component. | |
SbBool | isTopLevelShell () const |
Returns TRUE if this component is a top level shell component (has its own window). | |
SoWidget | getShellWidget () const |
Returns the shell widget (NULL if the shell hasn't been created by this component). | |
SoWidget | getParentWidget () const |
Returns the parent widget, be it a shell or not. | |
void | setSize (const SbVec2s &size) |
Convenience routine on the widget. | |
SbVec2s | getSize () |
Convenience routine on the widget. | |
SbBool | setFullScreen (const SbBool enable) |
Switches the viewer into (or out of) fullscreen mode. | |
SbBool | isFullScreen (void) const |
Queries if the viewer is in fullscreen mode. | |
void | setFullScreenEnable (const SbBool enable) |
Enables/disables fullscreen mode. | |
SbBool | isFullScreenEnable () const |
Queries if it is possible to put the viewer in fullscreen mode. | |
Display * | getDisplay () |
Returns the X display associated with this components widget. | |
SoNONUNICODE void | setTitle (const char *newTitle) |
Sets window title. | |
void | setTitle (const SbString &newTitle) |
Sets window title. | |
SbString | getTitle () const |
Gets window title. | |
SoNONUNICODE void | setIconTitle (const char *newIconTitle) |
Sets icon title. | |
void | setIconTitle (const SbString &newIconTitle) |
Sets icon title. | |
SbString | getIconTitle () const |
Gets icon title. | |
void | setWindowCloseCallback (SoXtComponentCB *func, void *data=NULL) |
Sets which callback to call when the user closes this component (double click in the upper left corner) - by default hide() is called on this component, unless a callback is set to something other than NULL. | |
SbString | getWidgetName () const |
Returns the widget name. | |
SbString | getClassName () const |
Returns the class name. | |
Static Public Member Functions | |
static uint32_t | getDefaultRedrawPriority () |
Gets the default priority number of the redraw sensor. | |
Static Public Member Functions inherited from SoXtComponent | |
static void | displayHelp (const char *filename, UINT contextID) |
Static method to display the specified topic of the specified help file. | |
static SoXtComponent * | getComponent (SoWidget w) |
This returns the SoXtComponent for this widget. | |
Component for rendering Open Inventor scene graphs.
This class provides Open Inventor rendering and event handling inside a GLX Motif widget. There is a routine to specify the scene to render. The scene is automatically rendered whenever anything under it changes (a data sensor is attached to the root of the scene), unless explicitly told not to do so (manual redraws). Users can also set Open Inventor rendering attributes such as the transparency algorithm, antialiasing on or off, etc. This class employs an SoSceneManager to manage rendering and event handling.
X events that occur in the render area can be handled by the application, by the viewer (if this is really a viewer), or by the nodes in the scene graph. When a event occurs, it is first passed to the application event callback function registered with the setEventCallback() method on SoXtRenderArea. If this function does not exist or returns FALSE, the X event is either used directly by the viewer or translated to an SoEvent for further scene graph processing. If the viewer does not handle the event, the SoEvent is sent to that scene graph by way of an SoHandleEventAction.
*SoXtRenderArea*BackgroundColor: black (color name or hex value)
SoXtGLWidget, SoXtComponent, SoXtViewer, SoSceneManager, SoBoxHighlightRenderAction, SoHaloHighlightRenderAction, SoLineHighlightRenderAction
Definition at line 139 of file SoXtRenderArea.h.
typedef SbBool SoXtRenderAreaEventCB(void *userData, XAnyEvent *anyevent) |
Definition at line 88 of file SoXtRenderArea.h.
typedef SbBool SoXtRenderAreaRenderCB(void *userData, SoXtRenderArea *rendArea) |
Definition at line 90 of file SoXtRenderArea.h.
SoXtRenderArea::SoXtRenderArea | ( | SoWidget | parent = NULL , |
const char * | name = NULL , |
||
SbBool | buildInsideParent = TRUE , |
||
SbBool | getMouseInput = TRUE , |
||
SbBool | getKeyboardInput = TRUE |
||
) |
Constructor which is passed arguments which tell it whether to register the mouse and keyboard devices by default (SoXtMouse and SoXtKeyboard).
SoXtRenderArea::~SoXtRenderArea | ( | ) |
Destructor.
SoDEPRECATED void SoXtRenderArea::getAntialiasing | ( | SbBool & | smoothing, |
int & | numPasses | ||
) | const |
Gets the antialiasing used for rendering.
|
inline |
Gets the background color for this window.
Definition at line 192 of file SoXtRenderArea.h.
|
inline |
Gets the window background color when in color index mode.
Definition at line 203 of file SoXtRenderArea.h.
|
inlinestatic |
Gets the default priority number of the redraw sensor.
Definition at line 326 of file SoXtRenderArea.h.
|
inline |
Returns fast editing save policy used when rendering.
Definition at line 255 of file SoXtRenderArea.h.
void SoXtRenderArea::getFloatingColorBuffer | ( | SbBool & | enable, |
FloatColorBufferSize & | size | ||
) |
Returns TRUE if floating point rendering is used and its precision.
|
inline |
Gets the current GL render action.
Definition at line 395 of file SoXtRenderArea.h.
SoGLRenderAction::InvalidateCacheMode SoXtRenderArea::getInvalidateCacheMode | ( | ) |
Returns the current cache invalidation mode.
|
inlinevirtual |
Returns the recorder used for the MPEG encoding.
Definition at line 466 of file SoXtRenderArea.h.
|
inline |
Gets the post-render callback function and data.
Returns NULL if no callback has been specified by the application.
Definition at line 425 of file SoXtRenderArea.h.
|
inline |
Gets the priority of the redraw sensor.
Definition at line 321 of file SoXtRenderArea.h.
|
virtual |
Gets the scene graph to be rendered in this component's window.
Reimplemented in SoXtViewer.
|
inline |
Gets the normal scene manager.
Note: For convenience most of the SoSceneManager methods have already been added to this class.
Definition at line 379 of file SoXtRenderArea.h.
const SbGLShareContext SoXtRenderArea::getShareContext | ( | ) |
Returns the information needed to make OpenGL render contexts share OpenGL objects, for example, display lists and texture objects.
|
inline |
Gets the algorithm for rendering transparent objects.
See SoGLRenderAction for possible transparency types.
Definition at line 238 of file SoXtRenderArea.h.
|
inline |
Gets current viewport region to use for rendering.
Definition at line 220 of file SoXtRenderArea.h.
|
inline |
Queries whether the render area will automatically redraw whenever something in the scene graph changes.
Definition at line 311 of file SoXtRenderArea.h.
|
inline |
Queries whether the window will be cleared before rendering starts.
Definition at line 293 of file SoXtRenderArea.h.
|
inline |
Queries whether the depth buffer (sometimes called the Z buffer) will be cleared before rendering starts.
Definition at line 299 of file SoXtRenderArea.h.
void SoXtRenderArea::redrawOnSelectionChange | ( | SoSelection * | s | ) |
Call this convenience method to have this render area redraw whenever the selection list changes in the passed node.
This is useful if using a highlight render action like the SoHaloHighlightRenderAction to correctly render whenever the selection changes. Pass NULL to turn this off.
This call increases the ref counter of the given SoSelection node, it will be automatically decreased when the selection node is replaced by another one, or if it is turned off.
void SoXtRenderArea::registerDevice | ( | SoXtDevice * | d | ) |
Registers interest in devices.
When a device is registered, messages from that device will be processed by the render area, and passed into the scene graph. Messages from unregistered devices will be ignored.
|
inline |
Calling this forces the render area to be redrawn now.
It is not necessary to call this method if auto redraw is enabled (which is the default).
Definition at line 332 of file SoXtRenderArea.h.
void SoXtRenderArea::scheduleRedraw | ( | ) |
Schedules a redraw to happen sometime soon (as opposed to immediately).
This can be used to compress multiple redraws.
void SoXtRenderArea::sendEvent | ( | XAnyEvent * | anEvent | ) |
Sends the event to be processed by the renderArea.
void SoXtGLWidget::setAntialiasing | ( | const float | quality, |
const SoSceneManager::AntialiasingMode | mode = SoSceneManager::AUTO |
||
) |
Enable (or disable) antialiasing with specified quality and mode.
Specific antialiasing parameters will be set automatically based on the quality value. Note that the quality and mode settings are overridden if specific antialiasing parameters are subsequently set using the setAntialiasing(SoAntialiasingParameters*) method.
The default mode is AUTO but this may be overridden by setting the environment variable OIV_ANTIALIASING_DEFAULT_MODE (see SoPreferences).
quality | The quality is a factor in the range [0.0,1.0]. Use the value 0.0 to turn off antialiasing. 0.5 is a typical value. |
mode | The antialiasing algorithm. Default is AUTO, which means use the best for the current hardware. Use the value NO_ANTIALIASING to turn off antialiasing. |
SoDEPRECATED void SoXtRenderArea::setAntialiasing | ( | SbBool | smoothing, |
int | numPasses | ||
) |
Enables smoothing and/or multi-pass antialiasing for rendering.
There are two kinds of antialiasing available: smoothing and multipass antialiasing. If smoothing is set to TRUE, smoothing is enabled. Smoothing uses OpenGL's line- and point-smoothing features to provide cheap antialiasing of lines and points. The value of numPasses controls multipass antialiasing. Each time a render action is applied, Open Inventor renders the scene numPasses times from slightly different camera positions, averaging the results. numPasses can be from one to 255, inclusive. Setting numPasses to one disables multipass antialiasing. You can use either, both, or neither of these antialiasing techniques. By default, both smoothing and multipass antialiasing are disabled.
void SoXtGLWidget::setAntialiasing | ( | SoAntialiasingParameters * | advancedParameters | ) |
Enable (or disable) antialiasing with specific parameters.
Use one of the subclasses of SoAntialiasingParameters. The antialiasing mode is determined by which subclass is used to set the parameters. For example, passing an SoFXAAParameters object automatically sets FXAA mode. Note that the parameters are overridden if a quality and mode are subsequently set using the setAntialiasing(float,AntialiasingMode) method.
advancedParameters | Provides specific parameters for an antialiasing mode. Use a null parameter to turn off antialiasing or use one of the subclasses of SoAntialiasingParameters. |
void SoXtRenderArea::setAutoRedraw | ( | SbBool | trueOrFalse | ) |
The render area will automatically redraw whenever something in the scene graph changes.
Passing FALSE will disable this feature.
void SoXtRenderArea::setBackgroundColor | ( | const SbColor & | c | ) |
Sets the background color for this window.
Default is black (0,0,0).
The default value can be set using the environment variable OIV_BACKGROUND_COLOR (3 floats representing RGB values of the colors separated by space).
|
inline |
Sets the window background color when in color index mode.
Default is black (index 0)).
Definition at line 198 of file SoXtRenderArea.h.
|
inline |
Enables/prevents window clearing from happening before a rendering starts (default is clear TRUE).
This can be useful to limit flickering when doing single buffering and geometry covers the entire window (used in the material editor). Also controls whether the depth buffer (sometimes called the Z buffer) is cleared before rendering.
Definition at line 287 of file SoXtRenderArea.h.
void SoXtRenderArea::setColorMap | ( | int | startIndex, |
int | num, | ||
const SbColor * | colors | ||
) |
Sets the colors to use when displaying in color index mode.
This will load the color map with the given colors at the starting index.
void SoXtRenderArea::setEventCallback | ( | SoXtRenderAreaEventCB * | fcn, |
void * | userData = NULL |
||
) |
X events which occur in the render area window are either directly handled by the viewer (when this is really a viewer) or automatically translated to SoEvents, then passed into the scene graph (via the SoHandleEventAction) so that live scene graph objects can handle the event (when viewers are not in viewing mode).
This method allows the application to register a callback for handling events that occur in the window, instead of sending them to the viewers or down the graph. The callback is passed the X events, and should return TRUE if it handled the event. If the callback returns FALSE, then the event will be handled by the render area.
void SoXtRenderArea::setFastEditSavePolicy | ( | SoGLRenderAction::FastEditSavePolicy | policy, |
SbBool | fastEditDelayedObjects = FALSE |
||
) |
Sets fast editing save policy to use when rendering.
The default is WHEN_NEEDED. Valid values are DISABLE, EACH_FRAME, and WHEN_NEEDED. See SoSeparator.
If fastEditDelayedObjects is set to TRUE, delayed objects won't be redrawn when editing the scene graph. It means that composition between delayed transparent objects and fast edit scene graph won't be correct but redrawing may be much faster.
void SoXtRenderArea::setFloatingColorBuffer | ( | SbBool | enable, |
FloatColorBufferSize | size = FLOAT_16_COLOR_BUFFER |
||
) |
Enables/disables floating point rendering using 16- or 32-bit components.
If TRUE, Open Inventor will automatically render to an offscreen floating point buffer, and copy the resulting image to the screen.
To determine if floating point rendering was successfully enabled, use getFloatingColorBuffer, below.
Using floating point rendering can improve image quality, particularly when many objects are being blended, for example, in volume rendering. This is a convenience method as you could accomplish the same results setting up a graphic template.
void SoXtRenderArea::setGLRenderAction | ( | SoGLRenderAction * | ra | ) |
Sets the GL render action to use.
This is used to set selection highlighting with the SoBoxHighlightRenderAction, SoHaloHighlightRenderAction and SoLineHighlightRenderAction classes.
Note: Properties of the previous render action, for example transparency type, are not automatically copied to the new render action. The application must explicitly set the desired properties of the new render action.
void SoXtRenderArea::setInvalidateCacheMode | ( | SoGLRenderAction::InvalidateCacheMode | icm | ) |
Enables or disables the invalidation of render caches.
This method is useful to force all nodes to be visited during render traversal.
|
inlinevirtual |
Sets the recorder used for MPEG encoding.
Default is none.
recorder | the recorder to be used. |
Definition at line 460 of file SoXtRenderArea.h.
|
inline |
Specifies a function to be called after the Open Inventor render traversal and immediately before the OpenGL buffer swap.
Generally the application should not modify Open Inventor state in these callbacks, but they can be useful for special effects using OpenGL calls.
When the callback function is called, Open Inventor has completed normal rendering (including delayed transparent objects, multi-pass, etc), but no "end of frame" calls (glFlush, glFinish, SwapBuffers...) have been made. The function should return TRUE if "end of frame" handling has been done by the application (Open Inventor will do nothing in this case). If FALSE is returned, Open Inventor will do its normal end of frame calls (normally calling SwapBuffers).
Definition at line 418 of file SoXtRenderArea.h.
|
inline |
Sets the priority of the redraw sensor.
Definition at line 316 of file SoXtRenderArea.h.
|
virtual |
Sets the scene graph to be rendered in this component's window.
Reimplemented in SoXtViewer.
void SoXtRenderArea::setSceneManager | ( | SoSceneManager * | sm | ) |
Sets the normal scene manager.
Note: For convenience most of the SoSceneManager methods have already been added to this class.
void SoXtRenderArea::setTransparencyType | ( | SoGLRenderAction::TransparencyType | type | ) |
Sets the algorithm for rendering transparent objects.
Default is NO_SORT. See SoGLRenderAction for possible transparency types. See also SoGLRenderAction::TransparencyType.
Note: When using OPAQUE_FIRST, SORTED_OBJECT or SORTED_PIXEL transparency, the depth buffer is not updated (depth buffer writes are disabled) while rendering transparent objects. As a result complex 3D shapes may not be rendered correctly.
|
inline |
Sets viewport region to use for rendering.
Definition at line 214 of file SoXtRenderArea.h.
void SoXtRenderArea::unregisterDevice | ( | SoXtDevice * | d | ) |
Unregisters interest in devices.
When a device is registered, messages from that device will be processed by the render area, and passed into the scene graph. Messages from unregistered devices will be ignored.