34#ifndef _MO_VEC3SET_ELEMENTI_
35#define _MO_VEC3SET_ELEMENTI_
37#include <Inventor/elements/SoAccumulatedElement.h>
38#include <MeshVizXLM/mesh/data/MiDataSetI.h>
74 virtual void init(
SoState *state);
78 static void initClass();
79 static void exitClass() ;
<a href="IconLegend.html"><img src="extMV.gif" alt="MeshViz" border="0"></a> Generic data set interfa...
<a href="IconLegend.html"><img src="extMV.gif" alt="MeshViz" border="0"></a> Stores a list of vector3...
static int getNum(SoState *state)
Get number of elements in the state.
static void add(SoState *state, SoNode *node, const MiVec3dSetI *scalarSet)
Adds a ScalarSet to the current set in the state.
static const MiVec3dSetI * get(SoState *state, int index)
Get the element number index from the state.
virtual void push(SoState *)
Push the element into the state.
List of generic (void *) pointers.
Abstract base class for each state element whose value may be accumulated when it is set.
Abstract base class for all database nodes.