Open Inventor Release 2024.2.0
 
Loading...
Searching...
No Matches
SiRenderAreaInteractive.h
1/*=======================================================================
2 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), ***
3 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. ***
4 *** ***
5 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS ***
6 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR ***
7 *** WRITTEN AUTHORIZATION OF FEI S.A.S. ***
8 *** ***
9 *** RESTRICTED RIGHTS LEGEND ***
10 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS ***
11 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN ***
12 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT ***
13 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN ***
14 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. ***
15 *** ***
16 *** COPYRIGHT (C) 1996-2021 BY FEI S.A.S, ***
17 *** BORDEAUX, FRANCE ***
18 *** ALL RIGHTS RESERVED ***
19**=======================================================================*/
20
21#ifndef SI_RENDERAREA_INTERACTIVE
22#define SI_RENDERAREA_INTERACTIVE
23
24#include <Inventor/events/SoEvent.h>
25#include <Inventor/nodes/SoInteractiveComplexity.h>
26
41{
42
43public:
44
45#if 1 SoDEPRECATED
51SoDEPRECATED
57#endif
63 virtual SbBool processEvent(const SoEvent *event) = 0;
64
69 virtual SbBool processEvents(const std::vector<const SoEvent*>& eventList) = 0;
70
71
72};
73
74#endif // SI_RENDERAREA_INTERACTIVE
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> RenderArea inter...
virtual SoDEPRECATED SoInteractiveComplexity::InteractiveMode getInteractiveMode() const =0
virtual SbBool processEvents(const std::vector< const SoEvent * > &eventList)=0
Processes the passed event to the scene graph managed here.
virtual SoDEPRECATED void setInteractiveMode(SoInteractiveComplexity::InteractiveMode mode)=0
Set the current interactive mode.
virtual SbBool processEvent(const SoEvent *event)=0
Processes the passed event to the scene graph managed here.
Base class for all events.
Definition SoEvent.h:116
int SbBool
Boolean type.
Definition SbBase.h:87