21#ifndef SI_RENDERAREA_INTERACTIVE
22#define SI_RENDERAREA_INTERACTIVE
24#include <Inventor/events/SoEvent.h>
25#include <Inventor/nodes/SoInteractiveComplexity.h>
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> RenderArea inter...
virtual SoDEPRECATED SoInteractiveComplexity::InteractiveMode getInteractiveMode() const =0
virtual SbBool processEvents(const std::vector< const SoEvent * > &eventList)=0
Processes the passed event to the scene graph managed here.
virtual SoDEPRECATED void setInteractiveMode(SoInteractiveComplexity::InteractiveMode mode)=0
Set the current interactive mode.
virtual SbBool processEvent(const SoEvent *event)=0
Processes the passed event to the scene graph managed here.
Base class for all events.
InteractiveMode
Interactive mode.