Open Inventor Release 2024.2.0
 
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SoComputeShader.h
1/*==============================================================================
2*** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), ***
3*** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. ***
4*** ***
5*** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS ***
6*** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR ***
7*** WRITTEN AUTHORIZATION OF FEI S.A.S. ***
8*** ***
9*** RESTRICTED RIGHTS LEGEND ***
10*** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS ***
11*** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN ***
12*** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT ***
13*** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN ***
14*** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. ***
15*** ***
16*** COPYRIGHT (C) 1996-2022 BY FEI S.A.S, ***
17*** MERIGNAC, FRANCE ***
18*** ALL RIGHTS RESERVED ***
19==============================================================================*/
20
21#pragma once
22
23#include <Inventor/nodes/SoShaderObject.h>
24#include <Inventor/fields/SoSFVec3i32.h>
25
85{
86 SO_NODE_HEADER(SoComputeShader);
87
88public:
90
98
100 virtual ShaderType getShaderType() const
101 {
102 return COMPUTE_SHADER;
103 }
104
105private:
106 static void initClass();
107 static void exitClass();
108
109private:
110 virtual ~SoComputeShader();
111};
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Node that define...
static SbBool isSupported(SoShaderObject::SourceType sourceType, SoState *state=nullptr)
Indicates if compute shaders in the specified language are supported by your graphics board.
virtual ShaderType getShaderType() const
Returns the shader type.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Abstract node cl...
ShaderType
Type of the shader.
@ COMPUTE_SHADER
The shader is a compute shader.
SoSFEnum sourceType
Specifies the shader object's source type.
SourceType
Shader Object source type possible values.
Traversal state.
Definition SoState.h:74
int SbBool
Boolean type.
Definition SbBase.h:87