23#if !defined( SO_GLFORMAT_H )
27#include <Inventor/sys/port.h>
28#include <Inventor/SbBase.h>
29#include <Inventor/helpers/SbGlContextHelper.h>
367 bool isGDIAvailable()
const;
374 bool isRDPMode()
const;
397 void resetDetectedData();
400 renderengine::utils::GL::Format* m_format;