23#ifndef SO_INTERACTION_ELEMENT_H
24#define SO_INTERACTION_ELEMENT_H
26#include <Inventor/elements/SoInt32Element.h>
72 virtual void commonInit();
81 static void initClass();
82 static void exitClass();
87 void setElt(
SoState *state,
bool moving);
100 } m_interactionInfos;
Abstract base class for all state elements.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Stores the curre...
static bool isInteracting(SoState *state)
Returns TRUE if a user interaction with the viewer is in progress.
static void set(SoState *state, bool moving)
Sets the current interaction in the state.
static uint32_t getElapsedFrames(SoState *state)
Return number of frames since last interaction flag change.
static double getElapsedSeconds(SoState *state)
Return number of seconds since last interaction flag change.